Marco Raimeous
Mongoose
I was having a discusion today about the vorlon planet killer with these stats, and was thinking it it might be underpowered for a 5pt ancient.
Vorlon Planet Killer
Speed: 2
Turn: 1/45
Hull: 5
Damage: 750
Craft: 10 Vorlon Fighters
Special: Adaptive Armour, Advanced Anti-fighter 10, Advanced Jump Enigine, Carrier 2, Fleet Carrier, flight Computer, Huge hangers 4, Lumbering, Self repair 5d6+15
Weapon..................Range..Arc..AD..Special
Mega Lightning Cannon...15.....B....20..Beam, Precise, Quad Damage
Super Lighting Cannon...30.....F....10..Beam, Precise, Quad Damage
Lightning Cannon........24.....F....8...Beam, Precise, Triple Damage
Discharge Gun...........20.....F....12..Beam, Precise, Double Damage
Discharge Gun...........15.....F....8...Beam, Precise, Double Damage
Discharge Gun...........15.....P....8...Beam, Precise, Double Damage
Discharge Gun...........15.....S....8...Beam, Precise, Double Damage
Discharge Gun...........15.....A....8...Beam, Precise, Double Damage
Now this is a 5 ANCIENT level priority ship (equivalent of 40 battle level ships) so I did some calculating.
as far as damage:
it has 750 x2 (AA) which is 1500/ 40 destroyers at 35x2=70 a piece / x 40 is 1400 so it's doing fine here. (about 41.5 battle points of health)
Weapons:
Has a battle level gun out of every arc, (plus 2AD but minus 9" of destroyer weapon) so 4 Battle points worth of fire here.
Discharge Gun...........20.....F....12..Beam, Precise, Double Damage
which is double two destroyers so about 2 battle points worth of beam
Lightning Cannon........24.....F....8...Beam, Precise, Triple Damage
I would say this would be equivalent of a light cruiser weapon so 2 more battle points
Super Lighting Cannon...30.....F....10..Beam, Precise, Quad Damage
Almost twice two light cruiser wepons so I will give it 4 Battle level points
Mega Lightning Cannon...15.....B....20..Beam, Precise, Quad Damage
To be generous, it has double the AD of the last but half the range and BS
but I will still give it 4 war points worth, AKA 8 battle
Carrier 2, Fleet Carrier, Huge hangers 4,
This means 4 transports = 1 battle
10 fighters = less that .5 of a battle
Total is 21 points of battle armament vs. 40 points of battle armament which it roughly should have.
now I know this is very rough math and I know it doesn't always stack double when going up a priority level but the planet killer is missing some major fire power in my opinion or should be down graded to 4 or 3 ancient points. Am I missing something, also criting this thing could be devastating and an opponent having 40 points of battle means you will rarely get to fire that BS weapon at anything.
What is your opinion, add more guns, bump the priority down or just right the way it is?
Vorlon Planet Killer
Speed: 2
Turn: 1/45
Hull: 5
Damage: 750
Craft: 10 Vorlon Fighters
Special: Adaptive Armour, Advanced Anti-fighter 10, Advanced Jump Enigine, Carrier 2, Fleet Carrier, flight Computer, Huge hangers 4, Lumbering, Self repair 5d6+15
Weapon..................Range..Arc..AD..Special
Mega Lightning Cannon...15.....B....20..Beam, Precise, Quad Damage
Super Lighting Cannon...30.....F....10..Beam, Precise, Quad Damage
Lightning Cannon........24.....F....8...Beam, Precise, Triple Damage
Discharge Gun...........20.....F....12..Beam, Precise, Double Damage
Discharge Gun...........15.....F....8...Beam, Precise, Double Damage
Discharge Gun...........15.....P....8...Beam, Precise, Double Damage
Discharge Gun...........15.....S....8...Beam, Precise, Double Damage
Discharge Gun...........15.....A....8...Beam, Precise, Double Damage
Now this is a 5 ANCIENT level priority ship (equivalent of 40 battle level ships) so I did some calculating.
as far as damage:
it has 750 x2 (AA) which is 1500/ 40 destroyers at 35x2=70 a piece / x 40 is 1400 so it's doing fine here. (about 41.5 battle points of health)
Weapons:
Has a battle level gun out of every arc, (plus 2AD but minus 9" of destroyer weapon) so 4 Battle points worth of fire here.
Discharge Gun...........20.....F....12..Beam, Precise, Double Damage
which is double two destroyers so about 2 battle points worth of beam
Lightning Cannon........24.....F....8...Beam, Precise, Triple Damage
I would say this would be equivalent of a light cruiser weapon so 2 more battle points
Super Lighting Cannon...30.....F....10..Beam, Precise, Quad Damage
Almost twice two light cruiser wepons so I will give it 4 Battle level points
Mega Lightning Cannon...15.....B....20..Beam, Precise, Quad Damage
To be generous, it has double the AD of the last but half the range and BS
but I will still give it 4 war points worth, AKA 8 battle
Carrier 2, Fleet Carrier, Huge hangers 4,
This means 4 transports = 1 battle
10 fighters = less that .5 of a battle
Total is 21 points of battle armament vs. 40 points of battle armament which it roughly should have.
now I know this is very rough math and I know it doesn't always stack double when going up a priority level but the planet killer is missing some major fire power in my opinion or should be down graded to 4 or 3 ancient points. Am I missing something, also criting this thing could be devastating and an opponent having 40 points of battle means you will rarely get to fire that BS weapon at anything.
What is your opinion, add more guns, bump the priority down or just right the way it is?