Danestar
Mongoose
Military can be economic it's just that priority normally goes to effective and survivable.Military and uneconomic just kind of go together...lol... Also true, having everything automated is no fun for the game. All I am saying is that the math works.
edit - and if you are only a J-1 modular ship, just double the number of Jump Drive Modules. Now you are a Jump-2, as long as you have the right software. I actually don't like the Modular Rules. I prefer to do My "Modular Ships" as breakaway hulls, each with their own Power Supply, crew quarters, and M-Drive. Give the Command Module a Command Bridge as well as some other software.
I've always liked the idea of modular ships being more like the LASH set up, with the main ship being used to transport several smaller ships to another system. In situations like the modular cutter the smaller ship is more towards a shipping container than a functional space ship.