is SST dead? why no new releases

Lorcan Nagle said:
but technically Patrick was British...... :wink

Much in the same way Ireland is part of the UK again every time we get into the World Cup and England doesn't...

that happened once, thanks to the Turnip!

UK always covers Ireland's progress, like it or not we've thousands of years shared history, language, culture and inter-breeding

and you nick all our rubbish players by virtue of having drank a guinness once, so they get to play for Ireland! :lol:

and Patrick WAS british!
 
AND HERE'S YOUR ANSWER!

Posted: Mon Aug 28, 2006 11:57 pm Post subject: Starship Troopers Evolution

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There has been a lot of speculation about the future of the Starship Troopers miniatures game. I am happy to report that we can now let you in on what we have been planning!

Throughout the life of Starship Troopers, there have been some things that we have been very, very proud of. The design of the Exosuits, for example, and the sheer presence of the Plasma Bug. We have also been very pleased with the core rules, which have proved remarkably versatile as well as providing players with an immersive experience.

There have also been some things that we have not been too happy with. The Skinnies, for example, have an incoherent overall feel, which is not what we intended for that army, and there are individual models that were simply not good enough for the modern market.

So, we felt it was time for a slight change in direction. There are a great many fans of the Starship Troopers game, and we believed we had a du ty to them to produce the very best in miniatures gaming.

If you are a regular visitor to our forums, you may have seen comments regarding a new wave of technologies in the production of miniatures. This was always part of our long-term planning, but as we moved towards the production of the Essential Updates 2007 book (which was to include new units, revised cover rules and the Rebel Colony army list, among many other things), it became apparent that we could also move forward with the changes in the miniatures themselves. This timing meant that these two projects could be combined into something little short of fantastic. . .

STARSHIP TROOPERS IN 2006
For the rest of this year, we are not going to be producing any substantial releases for the Starship Troopers miniatures game. Existing models will continue to be produced, and we will be making available much of the new information that was to appear in Essential Updates 2007, freely, within Signs & Portent s. This will include many things, from small rules tweaks to entire new army lists.

AND IN 2007. . .
In January next year, we will be releasing a new miniatures game called Battlefield Evolution. Set 5-10 years from the present time, you will be able to command real-world units of soldiers and vehicles in pitched battle, using the very latest in weapons technology. There will be four armies from the very start, and the game will use a modified version of the existing Starship Troopers rules. We have been playtesting these rules for some time now, and they are very slick in function – the term bullet-proof has been used to describe them.

What will make Battlefield Evolution different from other miniatures games that are on sale now is that the models will not simply be pre-painted. They will be pre-painted to a level better than 90% of gamers can produce themselves – and that is no idle boast, as you can see from these pictures.



These two tanks, the Challenger 2 and the Abrams M1A2 are pre-production designs (the finals will be far, far more detailed), but the paintwork is to the standard you will be able to expect. Over the next few weeks, we will be previewing the final designs of the first armoured vehicles in the range, along with the infantry that march alongside them.

Added to this, we are aiming to price these extremely well-produced models for no more than the equivalent unpainted metal miniatures prices. I’ll rephrase that – what you pay for unpainted metal miniatures today will buy you expert-level pre-painted miniatures early next year.

STARSHIP TROOPERS EVOLUTION
We will be making more announcements with regards to Battlefield Evolution very soon. However, fans of Starship Troopers will be wondering where we are going for their game.

With a release date set for April next year, we will be relea sing eight box sets for Starship Troopers – the Mobile Infantry Light Armour Squad, the Mobile Infantry Grizzly Exosuit Squad, Arachnid Warrior Bug Swarm (we are aiming to squeeze 12 bugs in this!), Tanker Bug, Skinnie Raiders, Skinnie Soldiers, Forth Fenos Fighting Machines and Forth Fenirs Command Fighting Machines.

Some models, those that we believe are of exemplary quality in design, are being used as the prototypes for the new range – these are the ones we can preview here, the Exosuits, Light Armour MI and Warrior Bugs. All others in the list above are in the process of being redesigned.

A funny story here. The factory producing these models played a little trick on us. The first batch of Warrior Bugs that came back to us included three models – two they had produced, and the original they had worked on, painted by our expert in-house painter, Adrian Walters.

We could not tell the difference. In fact, not even Adrian could tell the difference between h is work and theirs!








Note: This is not a collectible game! Every box set will be labelled with it’s contents, and will feature a plastic window so you can see exactly what you are getting! In addition to this, the type of plastic used will be of wargaming quality – don’t expect to see guns that bend or models that feel like a child’s toy.

Each box set will contain a streamlined version of the rules , allowing people to start playing the moment they pick up the models – and this will not be a watered down ‘pint-size’ game, but one you can run serious tournaments with. The full-size rulebook, priced at $24.95 and available 2-3 months after the first box sets, will not contain radically different rules, but rather lean more towards new options and methods of play – for those who want the full Starship Troopers experience!

After the first eight box sets have been released, we will produce one box set every month thereafter for each army, meaning you will never have to wait long for something new and interesting to come along for your force. The models themselves will be based on existing designs where we feel we have excelled ourselves (such as with the Exosuits) and will be changed where we feel we can do a lot better, such as with some of the Skinnies.

So, why should you feel this is a good thing?

* With the instant accessibility to the game, due to both the rules and the high standard of pre-painted models, you will suddenly find you have a lot more opponents in your area.
* Four armies from the very start will ensure your local gaming club has enough choice for every gamer, and the release of a new unit every month thereafter will keep your opponents guessing! New armies (such as the dreaded Coven) will start appearing towards the end of 2007.
* Your comments on the existing rules have been collated and refined into an extremely slick set of mechanics that will provide everything you have been looking for with no ambiguity.
* All the Starship Troopers models you have in your collection thus far, without exception, will be fully compatible with the new wave of releases and, in many cases, veterans will have access to units far earlier than newcomers. The new models will be to the same scale as the existing models which mean you can add more units to your forces and have them fit in perfectly.
* As far as the rules are concerned, if you wish to stick with the existing rulebook rather than buy another, we will support you, releasing the relevant information on new units and armies for no cost. At all.
* That said, the new rules will be posted on our web site for free download, allowing you to review them before making an informed decision about which you will use. We hope you will join us with the new wave, but we will not force you.
* Roughly 90% of you will have access to great looking models at a price that has not been possible up to now. These will be models that you would be proud to have on display on your shelf.
* The remaining 10% will have the option of either adding further detail and highlights to the models, or simply repainting them entirely – the price of each set means you are not losing out by paying for the painting process.
* The existing models will still be available to you via your local hobby store or by mail order. While we expect the demand for these t o drop away once people see the new models available, stores and distributors will always be able to stock any of the existing Starship Troopers miniatures for those of you who want to buy the traditional metal and plastic figures.
* The design process for these models has been well and truly hammered out, meaning there is no barrier to the release of certain models that have, up to now, encountered certain difficulties. When you see, for example, the TAC Fighter, Skyhook and Sprite Skimmer Bikes on the release schedule, you can be sure that will be the month they appear in the shops.
* If you really fancy a very strange game, Starship Troopers will be fully compatible with Battlefield Evolution so yes, your US Marines could find themselves facing a horde of Warrior Bugs – though we do not recommend it for the sane!

In short, we can sum up 2007 for Starship Troopers as;

Better game. Better models. Same great system.
_________________
Matthew Sprange
Mongoose Publishing
http://www.mongoosepublishing.com

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I'm fairly confidant that MGP will not be offering SST in any scale other than in 28MM for awhile, and I wouldn't think that it would ever supplant the core game scale of 28MM, so no need to worry about that, gentlemen :). You can always ask Matthew directly and he'll give you the official answer to calm your fears down. Instead, let's focus on the good news that's out now. In other words, let's think good thoughts chaps :D .
 
Aman said:
AND HERE'S YOUR ANSWER!

Um... what?

The new SST models will be pre-painted?

Stop the clock, I'm out.

I love the stuff MP puts out and I'm all in favor of them doing whatever needs to be done to pay the bills, but that's about it for me.

You can say these models are better than any gamer could paint (which I find rather insulting) but ignore the fact some of us are in this hobby for the dorky toy soldiers.

Best of luck to MP in the future...

--Chris
www.chrisvalera.com
 
chris_valera said:
You can say these models are better than any gamer could paint (which I find rather insulting) but ignore the fact some of us are in this hobby for the dorky toy soldiers.

So there's new base colour for your basecoat than uniform grey. Hoo! Scary!

Maybe you have police coming to arrest you if you paint over pre-painted models! Or maybe not...

Seriously so what if it's prepainted? You can just paint over them and convert them at your leisure. Hell now that all models will be plastic converting will be jolly easy compared to trying to convert metals. And painting? Wasn't affected at all.
 
chris_valera said:
You can say these models are better than any gamer could paint (which I find rather insulting) but ignore the fact some of us are in this hobby for the dorky toy soldiers.

They have not said that AFAIK, I believe they said better than 90%. Plus they intend to keep producing the exisitng metal miniatures.

But if you think this change is enough to sotp you playing the game, by all means.

LBH
 
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