EldritchFire
Mongoose
I really enjoy the ease of use of the VH—especially the weapons and armour chapters. I was wondering if there was any interest in doing a modified High Guard with a lot of the stuff found in the Vehicle Handbook.
Specifically:
Thoughts?
Specifically:
- Chassis types (small craft, merchant craft, capital craft, etc)
- Standard manoeuvre rating based on TL
- Tonnage restrictions
- Differing hull points per ton
- Example craft
- Specific options for said chassis type
- Pretty much the entire Armour chapter
- Weapon rules
- ability to mount more weapons then the HP/FP limit
- Weapons taking up tonnage
- Light turrets being usable with only 'turret' weapons
- Barbettes becoming large turrets
- INternaly bays will need to be renames, since bay weapons are a thing
- Actual hardpoints
- Double/triple linked weapons as on pg45, not specific turrets for each
- Maybe base fire control per weapon instead of beam weapons being DM+4 and burst being DM+2 by default
- Tonnage per crew instead of specific-sized cockpits/bridges
Thoughts?