I like it!
hahah Ok - real feedback time:
We wouldn't want to limit the "firmpoint turret type" to single turret only. I think we would want to say: "A Firmpoint on a small craft can house any turret or barbette with the following changes applied:" (Keeping the same restrictions as is)
If someone wants to mount 3 x Triple pulse lasers firmpoint on a 70+ ton craft, so be it. They are limited to Adjacent or Close range at best, require a respectable amount of power, and are not overpowered compared to vehicle weapons at all (2D+4 each at best)
An important aspect of this is the creation of meaningful choices along the lines of.. "Hmm.. do I mount a barbette plus triple pulse firm points? or just 3 triple pulses? or do I do Torp and Triple pulse?" etc.. without it, you end up with cookie cutter 1 pulse or missile, 1 barbette then 1 barbette+1 pulse or missile.

We wouldn't want to limit the "firmpoint turret type" to single turret only. I think we would want to say: "A Firmpoint on a small craft can house any turret or barbette with the following changes applied:" (Keeping the same restrictions as is)
If someone wants to mount 3 x Triple pulse lasers firmpoint on a 70+ ton craft, so be it. They are limited to Adjacent or Close range at best, require a respectable amount of power, and are not overpowered compared to vehicle weapons at all (2D+4 each at best)
An important aspect of this is the creation of meaningful choices along the lines of.. "Hmm.. do I mount a barbette plus triple pulse firm points? or just 3 triple pulses? or do I do Torp and Triple pulse?" etc.. without it, you end up with cookie cutter 1 pulse or missile, 1 barbette then 1 barbette+1 pulse or missile.