I voted no.
There are plenty of more crunchy things you could do with the critical hit tables already. Crits that disable Ship Traits or reduce the number of turns, block auxillary craft hangers and launch bays.
While fires were certainly fun in Man O'War, watching your opponents ships burning down to the water-line was very satisfying. Massive Fires already exist on the Crew Hits table so you do get the idea that command will be closing compartments and venting sections - hence the larger crew losses.
There are plenty of more crunchy things you could do with the critical hit tables already. Crits that disable Ship Traits or reduce the number of turns, block auxillary craft hangers and launch bays.
While fires were certainly fun in Man O'War, watching your opponents ships burning down to the water-line was very satisfying. Massive Fires already exist on the Crew Hits table so you do get the idea that command will be closing compartments and venting sections - hence the larger crew losses.