Morpheus1975
Mongoose
NOTE
When fighters attack (before, with, or after ships) is NOT an issue in this thread. This is purely focused on their usefullness in relation to firepower and survivability.
Option 1
No Changes
Option 2 - more damage + harder to kill
Fighters get +1 AD
AF gives -2 to dodge
Fighters in contact with ships ignore stealth.
Option 3 - more but weak crits + harder to kill
Fighters W/o Precise get precise those w/ precise get AP those w/ precise and AP get SAP
AF gives -2 to dodge rolls
Fighters in contact with ships ignore stealth.
Fighters get -2 on all the critical rolls or special fighter crit chart
Option 4 -
As 4 but give precise or +1 AD or AP on a fighter type basis.
Option 5 - Other - (Explain) BUT NOT if fighter combat itself such as when they attack should be altered. IN this case vote 1
When fighters attack (before, with, or after ships) is NOT an issue in this thread. This is purely focused on their usefullness in relation to firepower and survivability.
Option 1
No Changes
Option 2 - more damage + harder to kill
Fighters get +1 AD
AF gives -2 to dodge
Fighters in contact with ships ignore stealth.
Option 3 - more but weak crits + harder to kill
Fighters W/o Precise get precise those w/ precise get AP those w/ precise and AP get SAP
AF gives -2 to dodge rolls
Fighters in contact with ships ignore stealth.
Fighters get -2 on all the critical rolls or special fighter crit chart
Option 4 -
As 4 but give precise or +1 AD or AP on a fighter type basis.
Option 5 - Other - (Explain) BUT NOT if fighter combat itself such as when they attack should be altered. IN this case vote 1