Hello all,
1. Calculating Breakaway hull performance
MgT 2e page 12/PDF page 13 Breakaway Hulls:"...While the sections are together, drives, power plants, and weapons can all be combined when calculating performance...."
My understanding is as follows:
A breakaway hull with jump drives in all section determines performance by combining all the drive tonnages together dividing by the combined hull tonnage and cross referencing on the Jump Potential Table. In theory the combined jump fuel tankage should be enough fuel to perform a jump at the maximum rating.
The gravitic maneuver drive tonnages of all section are combined to determine total tonnage and the maximum thrust.
The power plant tonnages, fuel tank tons, and power output of all section are combined to determine total tonnage, fuel tank tons, and power output.
On the Fessor the only common component between the core hull and the pods are their power plants and fuel tankage. The Fessor's record sheet, page 4, shows that the power plant has a fuel load for 4 weeks of operation which in my opinion is an indicator of performance. The 400 ton hull's combined power plant tonnage is 17 tons which is 0.1 x 17 = 1.7 = 2 tons of fuel. The combined pod power plant fuel tank tonnage is 2 tons which gives combined 400 ton hull another 2 weeks of operation. A single fuel collection pod with 42 tons would allow the combined 400 ton hull to operate for 21 weeks.
Following the fuel tank RAW and all four pods carry 1 ton of power plant fuel would combine to give the composite 400 ton hull power plant an operational duration of 8 weeks and a total of 12 weeks including the core hull's 2 tons of fuel.
I just noticed, thanks to PsiTraveller, that there are two different size of pod power plant. The cargo and passenger pods use a 1.5 ton power plant. The mining, medical, and fuel pods have 2 ton power plants.
Using a 1.5 ton power plant the core hull's power plant's tonnage increase by 1.5, 3, 4.5, or 6 tons
Using a 2 ton power plant the core hull's power plant's tonnage increase by 2, 4, 6, or 8 tons when they are combined
Using a combination of the two power plants the core hull's power plant's tonnage increase by 3.5, 5, 5.5, 6.5, or 7.5 tons when they are combined
With the new information I have to conclude that the 17 ton power plant is not a combination of the power plants of the core hull and any combination of attached pods.
A standard TL 8 fusion power plant per Hg 2e page 15/PDF page 16 has an power output performance of 10 points per ton of plant. A 17 ton power plant has a power output performance of 17 x 10 = 170 points. The Fessor's Zhodani designers have installed a very advanced TL 8 fusion power that produces 20% more power for an power output performance of 170 + (170 x 0.2) = 170 + 34 = 204 points.
All of the pods have standard TL 8 fusion power plants which appears to indicate that the combined 400 ton power plant output performance can be increased by 15, 20, 30, 35, 40, 45, 50, 55, 60, 65, 75, or 80 points.
2.
Condottiere said:
Minimum one tonne fuel tankage is in the rules, it's why I seriously started looking at diesel engines.
A diesel for a small craft, system ship, or star ship?
I'd say that combining the breakaways allows all the engineering components to be directly controlled from one central location, probably why you need an appropriate sized bridge.
HG 2e Chapter Seven (actually Six) page 64/PDF page 65 Virtual Crew: "...Indeed, ships can be designed without a bridge, relying purely on this software package in order to function as a drone..."
3.
Condottiere said:
I've looked at the rule, and I've never discovered a loophole.
PDF HG 1e downloaded 3/24/2016 page 60 Small craft Design has a Power Plant Fuel Requirement based on hull size allowing an operational duration of 2 weeks at the bottom of the page. At the top of the right hand column on page 60 is an inset with the title of Small Craft & Fuel requirements that allows a designer to operate for less than 2 weeks. HG 2e omitted the option.
In the last edition, there was no minimum tonnage for a spacecraft either, so it was pretty easy to design a rocket sled propelled by dual high burn thrusters, the only issue was whether sub ten tonnes qualified for a firmpoint.
PDF HG 1e downloaded 3/24/2016 page 57 Small craft Design The Hull table shows the smallest hull as 10 tons.
Minimum fuel tank not really an issue for larger spacecraft.
I agree that larger star ships and system ships do not have any real issue with minimum fuel tankage.