mavikfelna
Emperor Mongoose
It wouldn't be hard to increase a feline's intelligence and add the science calcuating augment and bam, feline domesticus astrgogata.View attachment 7589I'll just drop this
here...
It wouldn't be hard to increase a feline's intelligence and add the science calcuating augment and bam, feline domesticus astrgogata.View attachment 7589I'll just drop this
here...
I imagine that the Solomani would, given funding, give such astrogating sociopaths a whirl. Especially if it turned out that you could train them not to randomly push things off tables for the lulz.It wouldn't be hard to increase a feline's intelligence and add the science calcuating augment and bam, feline domesticus astrgogata.(I'm sure my genus naming is incorrect but I like it anyway.)
Astrocats are somewhat akin to Guild Navigators, being dead and alive.
I'm not sure Mongoose actually defines that. There are comfort points in the Vehicle Handbook Update 2026, but they aren't in the spreadsheet at this point.Where can I find Morale information relating to common area available?
There is a bit in HG on page 24 about common area. It is left pretty open for the GM. There are a couple adventures where crew Fatigue is an issue. Last Flight of the Amaur for one. I am pretty sure there is another set of rules for it in another book as well. In Last Flight it does not mention the common areas though.Where can I find Morale information relating to common area available?
If I can recommend- the rules for Comfort in the new Vehicle Handbook 2026 work exceptionally well for starships and other spacecraft- to the point where I tossed my long-used version derived from 2300AD for @Geir's new set completely.There is a bit in HG on page 24 about common area. It is left pretty open for the GM. There are a couple adventures where crew Fatigue is an issue. Last Flight of the Amaur for one. I am pretty sure there is another set of rules for it in another book as well. In Last Flight it does not mention the common areas though.
COMMON DECENCY
Designing a ship with less than the
recommended common area space is tempting,
especially when space is at a premium and
the designer wants to fit in as many options as
possible. However, ships that do not include a
recreational area for their crews to unwind often
pay the consequences. Crew fatigue can set in
for personnel who have been aboard ship too
long without a suitable place to relax other than
their staterooms. Initially this might be irritability
and a lack of cooperativeness but eventually
could affect efficiency and performance, resulting
in negative DMs on skill checks.
Just wanted to point out that I have submitted by write-up about Comfort in Spacecraft to Mongoose for consideration as a JTAS article. Thanks for all the interest.If I can recommend- the rules for Comfort in the new Vehicle Handbook 2026 work exceptionally well for starships and other spacecraft- to the point where I tossed my long-used version derived from 2300AD for @Geir's new set completely.
I have added this into my Excel:
Cell C37 is Required Space (aka # crew members or passengers- I calculate them differently)Cell D37 is total number of Comfort Points produced by the ComponentsCell E37 is C37/D37 to get Raw Comfort ValueCell F37 is the Actual Comfort Rating with the formula below=IF(E37<0.5,"Intolerable",IF(E37<1,"Uncomfortable Seating",IF(E37<=1.25,"Basic Seating",IF(E37<1.5,"Long Duration Seating",IF(E37<2,"Extended Seating",IF(E37<4,"Basic Comfort",IF(E37<8,"Standard Comfort",IF(E37<24,"Good Comfort",IF(E37<40,"Excellent Comfort","Luxury Comfort")))))))))
I'd wager that @Arkathan will roll the rules into the sheet once he finally digests all the Cluster Truck changes. Can't wait for that.Just wanted to point out that I have submitted by write-up about Comfort in Spacecraft to Mongoose for consideration as a JTAS article. Thanks for all the interest.