Elder Scrolls

Umm... sorry guys for being geekish, but I gotta second, third, and fourth this one. If Mongoose managed to get hold of that license and used a similar skill leveling system as the game, I would get that book so fast my wallet wouldn't know what hit it. It is an immersive world with massive possibilites and that's within the parameters of a video game, imagine it in the hands of your imagination...
 
Yeah, but if Mongoose did manage to obtain it, I think they'd probably quadruple their investment. I don't even really play fantasy RPGs anymore (Yeah I know.. that's like blasphemy or something.), but I'd still scoop Elder Scrolls.
 
Yes, but focussing more on Morrowind I think for real coolness. Oblivion was not as good for me. I found parts of it dull.
 
I never got into the games, but parts of them looked pretty good.
Again, a general 'Morrowind' game would suit better. Larger area to cover surely?
But I'm sure this kind of RPG could be created with home-brewed rules using the runequest rules as the guideline.
I just think it would be silly to pay the liscence for a one hit wonder like that.
However popular the PC/console game may have ever been.
 
That and there are only so many people who would actually buy it, as to make the investment non profitable, as the license would cost so much. Think about it, if you are a video gamer, you are not going to spend 20 - 40 bucks on a RPG book, let a lone a collection of books when you can spend that money on anotehr game, a controller or whatever with the expensive xbox stuff. There would be video gamers who would buy some, but not enough to make the investment smart.
 
Exactly.
Being brought up on Real Games, I am the other way around. I would prefer to spend my money on a social game rather than a solo game.
As in, I do not have elder scrolls as I chose to buy miniatures instead.
 
but could you imagine how thick the rulebook would be? IT'D BE INSANE! with all the places, guilds, skills, items, etc etc it would be a £100 book just becuase it would have that many pages
 
Not really.

If that is the case, you would have a basic ruleset, a basic overlook of the most important creatures and guilds and then extra books to cover other things.
This further damages the idea of a liscence as people would not want that many books.
 
I disagree. If I really enjoy a game, I'm gonna buy the supplements for it, or at least the ones that I think will enhance the experience for my group.
 
jonathan8604 said:
I disagree. If I really enjoy a game, I'm gonna buy the supplements for it, or at least the ones that I think will enhance the experience for my group.

One might, but others will not.
Read what Mage said a few posts back. Someone is not going to fork out for 5 or 6 books that all cost £25 when they could be getting a game for their console each time. Many of the elder scrolls players are simply console gamers.

I can see how it would introduce new gamers, but it would be just too expensive.
 
There are other ways of doing it without the license. Runequest or D&D would be the proverbial glove that fits the hand. A szystem is out, and the company brings out simliar things without paying licenses (for example, elementals in D&D, blatantly taken from Moorcock, ala Elric.).

Look at Runequest Pirates, a runequest suppliment, obviously released within the same quarter as the new Pirates of the Carribean movie.

Same goes for spacequest: they can do anything; star wars or anything else, simliar but not identical. For example, you downgrade spacequest, most of the work is done for a %system serenity game.
 
*nod* Yeah I see you guys' point. Which, I think we had near about the same things to say about that idea for an Indy RPG. More often than not, if a gaming company (especially a smaller company such as Mongoose) goes about obtaining a license, it'll usually be a movie or videogame that didn't necessarily do so great, but later developed a large-cult following as to make a good return on their investment. Hmm.. Clerks: The Roleplaying Game, anyone? :o
 
(Yay! First post! :D )

I think a non-video game version of Elder Scrolls would work best on a similar scale to WHFB. An RPG would conflict with the games too much IMO. Something bigger would be more fun, and let you have larger scale engagements which the games couldn't really handle too well. Things like the Battle of Bruma or the Battle at Red Mountain would be awesome.
 
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