EdgeOfDreams
Mongoose
I've been reading the Runequest II book, trying to decide if I want to run this system for some friends. A lot of us come from a background of Dungeons and Dragons (and other systems), where one of the best uses of magic comes in the form of Area of Effect (AoE) spells that can easily hit multiple enemies depending on how close together they are.
For example, spells like Fireball (hits all enemies in a spherical area), Lightning Bolt (hits all enemies in a long line), and Wall of Stone (creates a long wall that can be used to separate the opposing force or enable the party to retreat) form a core part of our mages' tactical considerations in combat in those games.
Does Runequest have anything like those spells? As far as I can see, Runequest tends to favor buff spells (Enhance X, Bladesharp, etc.) and single-target spells that can be augmented to multiple targets (Wrack, Tap, etc.). What about spells that affect the terrain of the battlefield instead of targeting the participants? Do they exist?
For example, spells like Fireball (hits all enemies in a spherical area), Lightning Bolt (hits all enemies in a long line), and Wall of Stone (creates a long wall that can be used to separate the opposing force or enable the party to retreat) form a core part of our mages' tactical considerations in combat in those games.
Does Runequest have anything like those spells? As far as I can see, Runequest tends to favor buff spells (Enhance X, Bladesharp, etc.) and single-target spells that can be augmented to multiple targets (Wrack, Tap, etc.). What about spells that affect the terrain of the battlefield instead of targeting the participants? Do they exist?