Hyborian said:That brings another question : is it a "failed parry" or a "failed dodge"? In the latter case, the defender is forced to Give Ground, but not in the former.
I know, I've got silly questions![]()
::shrugs:: I allow the players to state they are not doing either but default to not parry-ing. Stops the arguments.soltakss said:I hadn't realised that it was better not to be able to parry than not to be able to dodge.
Rurik said:If a person is using two weapons do they have to declare which one they are not parrying with?
Sorry...
Hyborian said:Thank you Gamesmeister
That brings another question : is it a "failed parry" or a "failed dodge"? In the latter case, the defender is forced to Give Ground, but not in the former.
I know, I've got silly questions![]()
Intuitively I initially thought that, too. But the Dodge results allow for too much movement for the non-Dodge to be as passive as is implied by "aren't reacting". Not only are the players unable to the a weapon inbetween themselves and the attack but they're too tied up in the rest of the combat to avoid it either.Imaro said:I would say, just going off common sense it would be a failed dodge. They aren't reacting to the attack so they can't impose a weapon between themselves and the attack.