hmm, the term grit allways gets comboed with lethal and detailed damage systems when talking about cyberpunk style game. grit can come into being without the pc's risking death around every corner. its allso about hanging in there when every part of your mind, body and spirit tells you that no matter the actions, no matter what you go thru there is no light at the end. basicly is about loss of hope. cyberpunk dont revolve around combat, allso all roleplaying games based on cyberpunk seems to focus on combat as a way to deliver the feel. i guess the reason is that there are not easy to present hunger, poverty, racial and other social inequality and so on in a game by the use of rules.