Going back to the original post, the idea of having a tech that allows you to become a techno mage already exists. They are called Ancients and their tech enabled them to essentially be technical magicians. Smashing world's and stars was quite doable by them and mostly just a dream for the Imperium.
If you look chronologically at humans clawing their way up the tech tree you already do see the equivalent of a railroad to the stars, spreading tech and humanity (and other races) through the stars.
One can easily argue both sides of this. For CT, 6G was the technical limit of the drives (and the die...). Game play was limited to charts, so certain things were chosen for playability. The later versions still share tables, but there are also more formulas and also more competition and influences.
It's easy enough to layer in additional things into your own gaming setting. I'm definitely an advocate to not let yourself or your fun be limited by what somebody else says. However, if you want it to be "official", well, you might be in for a world of frustration. There are a number of ways you can share, from public posts to publishing under the OGL license to creating your own universe and rules.
Not everybody can be SG-1, but that's why there are more than one team, hence the numbering schema.
If you look chronologically at humans clawing their way up the tech tree you already do see the equivalent of a railroad to the stars, spreading tech and humanity (and other races) through the stars.
One can easily argue both sides of this. For CT, 6G was the technical limit of the drives (and the die...). Game play was limited to charts, so certain things were chosen for playability. The later versions still share tables, but there are also more formulas and also more competition and influences.
It's easy enough to layer in additional things into your own gaming setting. I'm definitely an advocate to not let yourself or your fun be limited by what somebody else says. However, if you want it to be "official", well, you might be in for a world of frustration. There are a number of ways you can share, from public posts to publishing under the OGL license to creating your own universe and rules.
Not everybody can be SG-1, but that's why there are more than one team, hence the numbering schema.