emirikol said:Here's a nice adaptation of teh SWSaga system for Conan btw:
http://www.enworld.org/showthread.php?t=204291
Cool, that looks very interesting.
- thulsa
emirikol said:Here's a nice adaptation of teh SWSaga system for Conan btw:
http://www.enworld.org/showthread.php?t=204291
shouit said:The King said:Ah! ah! Wizards didn't do much with Star Wars and I wonder what they will provide as sourcebooks for the new game.
With the upcoming 4th DD edition, I wonder whether Wizards won't succeed in killing the RPG industry.
Alot of people on EnWorld think that WoTC is trying to go more towards the mini based game, more so than now and less roleplaying game. I don't know what to think, other than that I think it is too soon after 3.5 and that this has more to do with cash and less to do with quality of the game.
Clovenhoof said:These days a holiday teaser of D&D4 was released, namely the racial description of the Elf. From this, we can deduce some changes to D&D3.x:
- no more negative ability modifiers. For instance, Elves get +2Dex, +2 Wis. The previous -2 Con is history.
- no more hard rules for favoured class. They now just say Elves are particularly suited for playing a Ranger, Rogue or Cleric.
- each race gets a unique racial power, which however seems to be of limited use. For instance, an Elf can re-roll one attack _once per encounter_, and they call that "Elven Accuracy".
So far, this bears no significance on Conan at all. Of course "we" have entirely different races anyway, so the Conan races would have to be rewritten independently. Basically you'd just eliminate the negative modifier and think up a second major attribute that also gets +2. For instance, "4E Cimmerians" might get +2 Str and +2 Dex or Con, without the -2 Int.
Favoured Class already works differently in Conan, and the Conan way is imho better than just scrapping it entirely.
But maybe 4E will finally have more user-friendly grapple rules.![]()
Call of Cthulhu is already on its 6th edition but the system is pretty much the same.Clovenhoof said:So to make a long story short, I don't have the best experience with 4th editions. They tend to stink.
Actually D&D and AD&D are two different systems.Tathlum said:Also 3rd edition D&D was really the fourth edition. "Classic" D&D (where Elves were a character class), AD&D, AD&D 2nd Edition and D&D 3rd.
D&D is the biggest thing in role-playing so it attracts hyperbole like a magnet.
The King said:That's right but keep in mind that this is a gaming company. It's not the same as selling food or weapons. The final objective is one of leisure.Majestic7 said:Well, you really can't blame a company trying to make money, ...
My approach is that I think Wizards doesn't rely as much on creativity as TSR did in its time. They keep producing sourcebooks about the Forgotten Realms or Eberron as in a production line but I don't recognize the magic of imagination anymore.
I also think that mini based game with bring more players toward tabletop or board game rather than toward RPG.
For me, Wizards of the Coast sell Magic CCG's and minis before selling RPG's.
Yogah of Yag said:I've been trying this morning to log onto Wizards' site, but no luck.
I think it's 99% hype anyway.
It's altogether possible that WotC is trying to steer the future of the hobby toward the "MTV Generation" who were raised sitting zombie-like in front of a TV or video game screen with their hands surgically attached to a joystick (or whatever they call it these days), and no real human interaction, save their parents yelling at them in vain to clean up their rooms and eat their vegetables. :roll: Minis, Digital Initiative, online content: IOW, less pen-&-paper, more binary, more electronic, more juvenile, less for us grizzled grognards.
[daydream mode]
Then again, the RPG biz came out of historical wargaming, and perhaps things will eventually come full-circle. People will tire of flights of fantasy and wish for a more realistic, grounded hobby. [/daydream mode]
Yogah of Yag said:Boy, you really dug up an old one! Somebody made their threadomancy check! :lol:
Clovenhoof said:These days a holiday teaser of D&D4 was released, namely the racial description of the Elf. From this, we can deduce some changes to D&D3.x:
- no more negative ability modifiers. For instance, Elves get +2Dex, +2 Wis. The previous -2 Con is history.
- no more hard rules for favoured class. They now just say Elves are particularly suited for playing a Ranger, Rogue or Cleric.
- each race gets a unique racial power, which however seems to be of limited use. For instance, an Elf can re-roll one attack _once per encounter_, and they call that "Elven Accuracy".
So far, this bears no significance on Conan at all. Of course "we" have entirely different races anyway, so the Conan races would have to be rewritten independently. Basically you'd just eliminate the negative modifier and think up a second major attribute that also gets +2. For instance, "4E Cimmerians" might get +2 Str and +2 Dex or Con, without the -2 Int.
Favoured Class already works differently in Conan, and the Conan way is imho better than just scrapping it entirely.
But maybe 4E will finally have more user-friendly grapple rules.![]()
From the description, it sounds suspiciously more "politically correct." :? :roll:
Grapple and AoO rules were the sticking point for me, when I started learning d20 6-7 years ago, IIRC.
LordofIllusions said:Whine your way to power with victimology.
LordofIllusions said:WotC is for the birds.
LordofIllusions said:Off Topic, but related: They even have a pro-feminist board geared strictly towards women and are passing around the notion that roleplaying games oppress women(amongst the tons of other things women claim are "discriminating" against them.).
The King said:Call of Cthulhu is already on its 6th edition but the system is pretty much the same.Clovenhoof said:So to make a long story short, I don't have the best experience with 4th editions. They tend to stink.
Clovenhoof said:fwiw, I quite like the idea of strengths and weaknesses, as in the form of ability bonuses and penalties, as opposed to having only strengths. That system encourages you to make the best of what you have.
LordofIllusions said:Off Topic, but related: They even have a pro-feminist board geared strictly towards women and are passing around the notion that roleplaying games oppress women(amongst the tons of other things women claim are "discriminating" against them.).
Yeah and how! Wonder what they would say to the Conanesque atmosphere where mighty-thewed Barbarian men have their way with petite slave girls or, if they are in a good mood, come to rescue the Damsel in Distress. :twisted:
Conan must be the diametral opposite of a politically-correct game. And I love it for that. ^^