Cultural archetypes for characters

thulsa

Mongoose
Here is a system for using cultural archetypes to differentiate characters in sword and sorcery campaigns where all players will be human, ie. no demi-humans are allowed.

http://xoth.net/blog/2010/03/cultural-archetypes/

The "Civilized" variety represents the baseline human as described in the d20 SRD.

Now, of course, the Conan RPG has its own system of races. You could replace it with this (simpler) system, or you could even combine the two (let the players choose both a race and a cultural archetype, for example a Civilized Shemite or a Degenerate Pict).

- thulsa

PS. Still tweaking the benefits a little bit, so let me know if you have any opinions on game balance.
 
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