CONAN errors compiled

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1) The Intricate Swordplay feat on p120 lists "Rapier" under prerequisites, but the benefit section then only mentions arming swords and broad swords. Rapiers didn't make it onto the equipment tables, so should this reference simply be ignored--or should rapiers be added to both the benefit section of this feat, and to the weapon tables? If so, what would the stats be? Also, if included, what would the implications be for Zingarans? Is the rapier even canonical--I can't recall?

2) Speaking of weapons, I'd really like to have the stats for the Ilbarsi Knife--for whatever reason, it was always one of my favorites in the novels.

I spotted a couple of minor typos, but forgot to make notes. I'll try to post them if I notice them again.

Just so you don't get the wrong idea. . .

I love the book!

;)
 
Whirlwind Attack & Mobility :?:

As was mentioned here, Whirlwind Attack is missing.

Also Mobility is missing. Both are in the list of feats(Table 5-1), but their descriptiopns are missing. Is Table 5-1 incorrect?
 
Errors exist throughout this book and are especially irritating when examples do not tally with charts. Throughout the equipment section the charts and the examples regarding armour bypass are wrong.

(2) The chart on p 134 lists unarmed damage as 1d4. Under combat on p 166 it id 1d3

(3) chart on p147 (and example) should be 6.5; p148 chart 6.4 and example should be 6.6 etc throughout the chapter.

(4) p134 chart has war spear as doing 2d4 damage, p143 chart has it doing 1d12, and example p141 has it as a d8...come on guys..!

(5) There are references throughout the combat chapter refering to armour class.

(6) Examples in the combat section often refer to lossing dex bonus with no mention to the new dodge/parry calcualtions. I take it that when you lose dex bonus - such as when flatfooted - you also cannot parry or dodge. It is not clear.

(7) Whirlwind attack appears as a prerequisite for devastating sweep. p 111 chart 5.1 list it but no discription...what's the score here guys...? Can a pc have it or not..?

Overall well done with the conversion from D&D 3ed to conan rpg. The mood and feel for the era has been well transplated.
 
* In the Bestiary section of the book it seems that the three sample humans (black corsairs, picts on the warpath, and turanian light cavalry) each have an extra feat. So, do humans in Conan, like in standard D&D get an extra bonus feat at 1st level?


* Badger is missing its feat (should have at least 1 based on HD).
* Bear is missing feats (3)
* Bear's Grapple should be +16 (+4 BAB, +8 Str, +4 size)
* Boar is missing feats (2)
* Racing camel has one extra feat (I am assuming one is a bonus feat??)
* Cattle is missing feats (2)
* Deer is missing feat (1)
* Dog has one extra feat (bonus feat??)
* Giant eagle is missing one feat
* Elk is missing feats (2)
* Grey Ape is missing feat (1) Also, the grey ape seems to be fully D&D 3.5, in that it mentions "Environment" rather than Climate Terrain, etc.
* Grey Ape is missing DR
* Bhalkana War horse has an extra feat (bonus ???)
* All horses on page 306 are missing feats
* Hyena is missing a feat
* Hyena is missing its Base Attack/Grapple line
* Panther is missing a feat
* Raven is missing a feat
* Sabre-tooth is missing feats (2)
* Ghost snake is missing a feat
* Son of Set, Snake is missing feats (4)
* Great Son of Set, snake is missing feats (11!!!)
* Tiny viper is missing feat (1)
* Small viper is missing feat (1)
* Medium viper is missing feat (1)
* Large viper is missing feat (1)
* Giant spider is missing feat (1)
* Wolf is missng feats (1)
* Wolf is missing its Base Attack/Grapple line
* Bodiless Slimer, demon is missing a feat
* Black Fiend is missing a feat
* Child of the Dark is missing a feat
* Snoke Serpent is missing a feat
* Uncanny Steed is missing a feat
* Air elemental is missing feats (2)
* Earth elemental is missing feats (4)
* Fire elemental is missing feats (5)
* Water elemental is missing feats (4)
* Ghoul is missing a feat
* Man-Ape is missing a feat
* Risen Dead is missing a feat
* Werehyena, second column lists "Wolf form"
* Werehyena, under Combat, says "In wolf form"
* Werehyena, under Combat: one of its Ex abilities is named "Wolf Empathy"
*
 
Anonymous said:
Have a question regarding skills.

The footnotes on Table 4-3, page 84 says for Class Skills "...and you gain 2 ranks in this skill at 1st level, then 1/2 rank in this skill each level thereafter, always before spending any of your own skill points."

So, does this mean that if I have a Soldier who has never put skill ranks in Knowledge (geography), a Class skill, that at 10th level, he would have 6.5 ranks in that skill? (2 at 1st level, plus 1/2 for 2nd-10th level)

I'd like to know the answer to this too.
 
Iron_Chef said:
The "Entrance" spell (Sorcery, p. 209) initially says "Creatures with 5 or more HD are unaffected", but later in the description says "This spell can only affect a creature with 16 or less hit dice". Now which is it? 5 HD or 16?

The wording is a little confusing but if you read on you see that you can boost the spell power by taking more time staring into your target's eyes, allowing you to affect more hit dice. So it seems 5HD is the default and you can affect up to 16 HD if you spend time to boost the spell. At least that's my reading of it.
 
Anyone notice that the more rules conflicts and poor editing come up, the less we are seeing of the Mongoose staff on these boards?

Not a good sign. Methinks the snowball rolling downhill is getting bigger.

Damned if I don't like this game, spirit, and setting though.
 
By the way, if a major publisher charged $50.00 for a manual that was laden with such errors, they would be laughed out of the industry.

Except in the RPG business.

Guess the authors failed to invest points in Profession; RPG Core Rulebook writing, or to take the Literacy feat.

STILL LOVE THE SETTING.

But when is 2nd printing going to come out?
 
Anyone notice that the more rules conflicts and poor editing come up, the less we are seeing of the Mongoose staff on these boards?

Its valentines weekend...they are probably out chasing wenches and tavern brawling. I expect to see them back 0900 monday morning GMT. cf p130 rules of High Living.

Personally I'm not that bothered about the odd typo..i can usually work out what is meant. what bothers me is gaming errors and contradictions. some input on these issues is essential if the game is to be played at all.

But when is 2nd printing going to come out?

I wouldn't expect to see this any time soon. I bought some of Deciphers LOTR stuff and that was full of errors. Even the 2nd printing was off.. I gave up in the end and have never purchased from them since.
 
Gorden the Pict said:
Errors exist throughout this book and are especially irritating when examples do not tally with charts.

I can't give any kind of official answer for this, as I no longer work for Mongoose. However, it does sound like a lot of the errors there have crept in when my manuscript, which had originally been planned as a d20 game, was converted to OGL. So, I suspect that most of the time you're better off ignoring references to things like Armour Class or whatever, which are clearly D&D concepts that have accidentally found their way into the rulebook.
 
On the chart for class/cross-class skills on p85, the following text appears:

"Class Skill, and you gain 2 ranks in this skill at 1st level, then 1/2 a rank in this skill each level therafter, always before spending any of your own skill points."

This pretty significant rule isn't mentioned pn p38, under "Class Skills", and doesn't figure into the lengthy example of a 1st level character on p80.

I remember this rule from the playtest as applying to the 1- or 2-player mode, but is this rule valid here?
 
On the bottom of page 66, it gives and example of a 4th level thief/5th level pirate with the style of poniard as dealing 1d4+2d8+3d6.

Is this right or should it be 1d4+2d8+1d6?

Acording to the example if this was just a 19th level thief with the poniard style he would be able to deal 1d4+10d6+10d8. I don't think that is what was meant, or was it? That seems like a lot of damage.
 
Jason Durall said:
On the chart for class/cross-class skills on p85, the following text appears:

"Class Skill, and you gain 2 ranks in this skill at 1st level, then 1/2 a rank in this skill each level therafter, always before spending any of your own skill points."

This pretty significant rule isn't mentioned pn p38, under "Class Skills", and doesn't figure into the lengthy example of a 1st level character on p80.

Yep- exactly. Its pretty significant like you said, since it affects the number of skills and ranks each PC/NPC has.
 
The Reputation table (3-17: Reputation Effects) is badly messed up on page 78.

The first line says "1-4"
The second line says "10-10" instead of "5-10"
The third and fourth appear to be correct (the fourth is "18-25")
The fifth line reads "34-34" instead of "26-34"
The sixth through eighth line read fine, the eighth saying "56-67"
The ninth line says "80-80" instead of "68-80"

ARGH! :x

Easy enough to figure out (my presumed corrections appear above), unless ALL the lines are incorrect and the entire table is off rather than just three lines... Could we get a clarification on this from Mongoose whether the three lines should be corrected as I've stated above, or whether the entire table is wrong?
 
Anonymous said:
Jason Durall said:
On the chart for class/cross-class skills on p85, the following text appears:

"Class Skill, and you gain 2 ranks in this skill at 1st level, then 1/2 a rank in this skill each level therafter, always before spending any of your own skill points."

This pretty significant rule isn't mentioned pn p38, under "Class Skills", and doesn't figure into the lengthy example of a 1st level character on p80.

Yep- exactly. Its pretty significant like you said, since it affects the number of skills and ranks each PC/NPC has.

It sounds like an error left in from the playtest version, if you ask me. I'd ignore it pending official clarification from Mongoose.
 
Under the rules for cover it mentions judging it by line of effect, which is never covered anywhere in the book that I've found so far.
 
Rikki-Tikki-Tavi said:
On the bottom of page 66, it gives and example of a 4th level thief/5th level pirate with the style of poniard as dealing 1d4+2d8+3d6.

Is this right or should it be 1d4+2d8+1d6?

Acording to the example if this was just a 19th level thief with the poniard style he would be able to deal 1d4+10d6+10d8. I don't think that is what was meant, or was it? That seems like a lot of damage.

Rikki, It is off by 1d6 but that is all, unless of course it stated it was a Zingarian... A 5th level Pirate gets +2d6 to Sneak attack, and a 4th level thief gets +2d8 to his sneak attack. These two "bonuses" stack hence +2d8+2d6. If the character is Zingarian then he gets another +1d6 to any attack that qualifies as a sneak atack, so I feel this is the case, since the light foot feat would give +1d8 or +1d6 whichever would be higher I would presume, though it might be used for whichever one has more class levels in.
 
To start this off, since nobody else said it, the weapon tables list the poniard as doing 1d6 damage and the example is 1d4, go figure.

When I first read the sneak attack, I thought I understood, now I'm confused. I initially thought it was correct save the weapon damage. (2d8) from 4th Thief, (2d6) from 4th Thief, (1d6) 5th Pirate=(1d4 or 1d6 weapon damage)+2d8+3d6 which is what they have on P66.

Now when a Thief uses his sneak attack weapon (why did they call it a style? it's a weapon!) do you add the d8s and the d6s? or is the d8 for when you use the specific weapon. Under the sneak attack style paragraph they use "+" but under the sneak attack paragraph they are seperated by a "/"
 
To start this off, since nobody else said it, the weapon tables list the poniard as doing 1d6 damage and the example is 1d4, go figure.

Poniard does 1d6. Its a better weapon than a stiletto as Conan in the 'hour of the dragon' was glad that the weapon he received from Zenobia was a poniard not a stiletto. Unless he meant the shoe..? LOL The ponaird is a warriors weapon and is referenced a few times as doing 1d6. Most of the examples contradict the charts in this book. Ian Sturrock has posted on this forum that there was an old, more ancient, script that was pure d20 conversion. It seems that during the addition and change of many of the rules we know as pure d20 and the weapon damage rolls etc the editors were not thorough enough in their efforts. Proof readers were probably not gamers and didn't notice these errors in the way that we are now noticing them.

All in all they should stop printing this mess and get some proof readers in who earn their sp a day. If my records were as inacurate at my work as this book is I'd be struck off. I await an apology and news of a 2nd printing... :evil:
 
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