Hello Folks,
A while back I started to compare the maps of the First Imperium against that of the Third Imperium. The reason being - is I'm trying to reconcile the history of settlements within the Spinward Marches with the history of the Third Imperium. My reason for doing this is because I want to run a campaign set in the year 99 (Milieu Zero). My problem is trying to "invent" details that are both reasonable, limited by the rules of Jump Transit times between known worlds and destinations, along with having the Third Imperium reach Mora by a given year.
Per the source books, Mora was settled by year 60. Just for giggles, I used the resources of TRAVELLERMAP.COM and checked the distance from Vland to Mora. The answer I got was 92 Parsecs using Jump-2 engines requiring 47 Jumps total. The map for the First Imperium shows that the First Imperium never got too deeply into the Corridor sector, but only colonized Subsectors D and H (and not the entirety of H either).
Ultimately, it may not require the full distance of travel to Mora from Vland, but the distance is not inconsequential. At best - Vland may have settled regions deeper into Corridor, and from there, into Deneb - but I have to ask myself the following question...
What was so important in Mora that could not be had closer in Deneb's sector? Why was the Spinward Marches such a heavy draw on the colonization effort within 60 years of the founding of the Third Imperium, that Vland (and ultimately the Third Imperium) would make a heavy effort to colonize the Spinward Marches in lieu of the Corridor, then Deneb? You would think that the effort would have been to claim territory that was close to Vland, consolidate the colonies, then push the frontier further into Corridor, then further into Deneb, and finally, into Spinward Marches. That expansion would have taken more than a mere 60 years.
For now, I'm re-reading my World Tamer's Handbook (for use with Traveller: The New Era) in an effort to see what is required for a colonization effort. If GURPS TRAVELLER GROUND FORCES postulates that each soldier needs roughly 5 dTons of consumables to wage war, I would hazard a guess that a civilian colonist probably needs twice that to try and set up a permanent colony.
POCKET EMPIRES indicates that it takes roughly 136 years to build a class A starport from a class X starport start point. the time can be halved if extra Resources Units are allocated towards the construction of the Star Port (halving it to 68 years at best).
For now, I'm scratching my head trying to make sense of it so I can build a reasonable background for my campaign set in the year 99 since Emperor Cleon staged his bloodless Coup and announced the birth of the Third Imperium. I want to start the game in the Deneb Sector in the Star Lanes subsector. This way, Mora as a settlement has been around for 39 years, and the presumption is/was - that subsectors nearest to Mora (ie Star Lanes) had to serve as a staging area for ships moving on to Mora.
Using rules I found at Freelance Traveller for converting 1105 UWP to something that could reasonably resemble year 0 UWP's - I found that the Star Lanes subsector is incapable of maintaining a concentrated push into the Spinward Marches. Not only do these worlds have to have a high enough technology for colonization elsewhere, they would likely need a decent star port to operate from. The results I was left with, gave me only two worlds with class A star ports, and the only world with a Population A value that would logically act as a resource for people, are from Askigaak with a TL 6 society. The worlds with a high tech level have either 500,000 population or 60 population (supposedly a teaching facility for starport personnel in 1105 - which doesn't make sense in the year 0).
Hmmm. A puzzle to be sure.
A while back I started to compare the maps of the First Imperium against that of the Third Imperium. The reason being - is I'm trying to reconcile the history of settlements within the Spinward Marches with the history of the Third Imperium. My reason for doing this is because I want to run a campaign set in the year 99 (Milieu Zero). My problem is trying to "invent" details that are both reasonable, limited by the rules of Jump Transit times between known worlds and destinations, along with having the Third Imperium reach Mora by a given year.
Per the source books, Mora was settled by year 60. Just for giggles, I used the resources of TRAVELLERMAP.COM and checked the distance from Vland to Mora. The answer I got was 92 Parsecs using Jump-2 engines requiring 47 Jumps total. The map for the First Imperium shows that the First Imperium never got too deeply into the Corridor sector, but only colonized Subsectors D and H (and not the entirety of H either).
Ultimately, it may not require the full distance of travel to Mora from Vland, but the distance is not inconsequential. At best - Vland may have settled regions deeper into Corridor, and from there, into Deneb - but I have to ask myself the following question...
What was so important in Mora that could not be had closer in Deneb's sector? Why was the Spinward Marches such a heavy draw on the colonization effort within 60 years of the founding of the Third Imperium, that Vland (and ultimately the Third Imperium) would make a heavy effort to colonize the Spinward Marches in lieu of the Corridor, then Deneb? You would think that the effort would have been to claim territory that was close to Vland, consolidate the colonies, then push the frontier further into Corridor, then further into Deneb, and finally, into Spinward Marches. That expansion would have taken more than a mere 60 years.
For now, I'm re-reading my World Tamer's Handbook (for use with Traveller: The New Era) in an effort to see what is required for a colonization effort. If GURPS TRAVELLER GROUND FORCES postulates that each soldier needs roughly 5 dTons of consumables to wage war, I would hazard a guess that a civilian colonist probably needs twice that to try and set up a permanent colony.
POCKET EMPIRES indicates that it takes roughly 136 years to build a class A starport from a class X starport start point. the time can be halved if extra Resources Units are allocated towards the construction of the Star Port (halving it to 68 years at best).
For now, I'm scratching my head trying to make sense of it so I can build a reasonable background for my campaign set in the year 99 since Emperor Cleon staged his bloodless Coup and announced the birth of the Third Imperium. I want to start the game in the Deneb Sector in the Star Lanes subsector. This way, Mora as a settlement has been around for 39 years, and the presumption is/was - that subsectors nearest to Mora (ie Star Lanes) had to serve as a staging area for ships moving on to Mora.
Using rules I found at Freelance Traveller for converting 1105 UWP to something that could reasonably resemble year 0 UWP's - I found that the Star Lanes subsector is incapable of maintaining a concentrated push into the Spinward Marches. Not only do these worlds have to have a high enough technology for colonization elsewhere, they would likely need a decent star port to operate from. The results I was left with, gave me only two worlds with class A star ports, and the only world with a Population A value that would logically act as a resource for people, are from Askigaak with a TL 6 society. The worlds with a high tech level have either 500,000 population or 60 population (supposedly a teaching facility for starport personnel in 1105 - which doesn't make sense in the year 0).
Hmmm. A puzzle to be sure.