Character folio (character sheet - multi page)

So I like creating character sheets and I like Judge Dredd it was inevitable that I would create a sheet for the new game.

LINK

The PDF is four pages, but that includes front, back, psi sheet, and character generation sheet. The front is pretty unchanged from the original, with the exception that I added PSI stat to the stat block, moved Special Talents from the back sheet and added a box for Advancement Points. The back sheet now has places for Contacts -Narks, rivals, enemies and friends. The psi division has boxes for Psi Talents, Psi stat - mod, Psi Points, and Psi powers per day, I have also included space for Psych Evaluation (spelled wrong on sheet) results and Trauma points. Lastly The Academy Sheet is a worksheet for character generation, the thought had occurred to me that some much good stuff happens in character generation that it would be nice to keep it on its own sheet.

So that’s it, hope you like it.

All the best
Mike
 
Hey thanks for the feedback, I thought even if people didn't like the sheet itself, the Academy sheet would be useful to them. Originaly I was going to include scanned figure flats from my Games Workshop edition of Dredd, but even though the game has been out of print for a long time now, I wasn't sure how legal that would be?

all the best
Mike

EDIT: the A.P. box is for Advancement points, either left over from Seasoned Judge terms of earned in game.
 
Thanks and you read my mind mate, I was thinking a Lawmaster/Lawgiver sheet that details the functions of the two greatest pieces of a Judge's equipment. What would like to see on it mate and I'll do my best.

Cheers
Mike
 
charliebananas said:
Thanks and you read my mind mate, I was thinking a Lawmaster/Lawgiver sheet that details the functions of the two greatest pieces of a Judge's equipment. What would like to see on it mate and I'll do my best.

Cheers
Mike
it would be cool, I may rev my excel sheets with some of your ideas if that is ok
 
I don't have the Traveller version yet, but looking at that sheet has made me want to ask a question.

Lawgiver: Where are all the ammo types? Or is there some new rule where the 30 rounds in each clip can be any type?

Great looking sheet, by the way!
 
I used the back of the official sheet as a template and the special rounds weren't listed, but they are still in the game, I will include them in a later revision of the sheet, that will include Lawmaster bike and a guide for crimes and sentencing.
 
Looking good, keep it coming. :D As for the Lawgiver, it's covered in the new rules, ammo wise, 30 Rounds of which up to 3 can be encoded for any of the other ammo types (give or take I'm fiddling with that number for game balance testing play wise.).....

I like the Idea, of the Judge Sheet, then Equipment, Then Lawmaster, Then Lawgiver, all Portfolio wise. Print the whole thing up on a format like the old Trapper Keeper, and poof you have a marketable item. :D

~Rex
 
Rex said:
30 Rounds of which up to 3 can be encoded for any of the other ammo types (give or take I'm fiddling with that number for game balance testing play wise.).....

I have been assuming up to 3 of each type? What are the balance factors, other than flexability?
 
dreamingbadger said:
Rex said:
30 Rounds of which up to 3 can be encoded for any of the other ammo types (give or take I'm fiddling with that number for game balance testing play wise.).....

I have been assuming up to 3 of each type? What are the balance factors, other than flexability?

Balance = Run out of Ammo. :D Most of it's pretty basic. 3 AP. 3 HS. Etc etc etc......

Rapid fire is a bit different, so at the moment, you get 3 Shots of Burst Fire per Traveller Core Burst Fire rules, but as you know that eats up more Ammo.

That seems to work fairly easily in the game so far. Very Comic-esque, while not wrecking total game functionality.

~Rex
 
Charliebananas, this is awesome, thanks mate! I'll be using this for sure. Have you still got plans for that revision with expanded Lawmaster section etc?
 
Thanks Revelli, I'm running the game at the mo, but as soon as the other GM takes over I'll update the sheet, if you use it and find anything you would like added let me know. Can't wait for Strontium Dog to land to give that the same treatment.

All the best mate
Mike
 
character creation next tuesday for my campaign. Thanks again for the skill and graft on the sheets.
Can you possibly give me a heads up when you have the proposed equipment page ready to roll ?
Judge White
 
Hi mate, I'm currently running a game on top of that I work in a gun shop and the shooting season has started, so time is limited, that said I'll try and get a look at the weekend and see if I can get a prototype ready for comment.
 
Hi john, I work at Woods of Swaffham, small gunshop, not had much to do with black powder weapons, although I have fired an old Colt .45, and a Sharps Buffalo rifle .50 cal, both great experiences! :D

Here’s the updated equipment sheet, hope it gets you through, and have a great game.

LINK

All the best
Mike
 
Fantastic ! Owe you a beer !
Fraid my PC skills are limited. A nut cracker is high-tech for me, more than parts than this implement is witchcraft !
John
 
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