Worth pointing out... we are not luddites, we are not against AI. Getting ready for cancer to be cured any day now...
It is the implementation of AI that is an issue and where it is used. AI tools, albeit on a case-by-case basis, are just fine. They make life better which is, incidentally, the promise of AI.
AI generated art and text... well, I can see that is a big problem (for reasons outlined at least a couple of times in this thread - basically, we want to avoid the 'plug into the machine' aspect of entertainment, because we think it will kill something within humanity).
That is the divide. That is the line.
We reserve the right to revisit this in the future but, as things stand, we can see an issue that does not seem to have any easy resolution at the moment.
This is where the implementation of AI is really cheating on your part, because here you are using AI-generated art - you are using AI to create what image you want your artist to then manually re-create. How much human originality is only being used to implement a style by hand - effectively copying the AI image rather than composing it completely from their imagination?
The way I want to implement it, is NOT generating AI art - according to what you are saying about your workflow. Instead of AI, I put my 3d content together, composing the scene, the poses, the lighting - all aspects of my human imagination & vision, and if anyone thinks this doesn't require some degree of creative skill? This takes a great deal of time and understanding of volumetrics, lighting, and material shading to create an image that tries to inspire, tells a story, or enriches the narrative. And by the way, the curation of over a million assets over the years, building a library supporting a wide range of genres, these are the artists I have supported, those who sculpted and modeled all of this content. It is not until after I have this image is when I would use AI, and only use it to change that photoreal CGI image to a different style - sketch, painterly look, or even just to upscale it, or to remove noise, or eliminate uncanny valley by making it even more photorealistic, or change and play around with better, cinematic lighting and color matching, and more.
So, how is this not an even more ethical position of a responsible 'implementation' of AI than your own workflow? Or would you consider this NOT to be generated AI art?
Please understand, I respect that this is your company, your rules. I also greatly appreciate your willingness to discuss this as much as you have, when others might have just given me the old boot and shut me up. I will support, and always have respected and played by the rules set by the different publishing venues such as Roll20, DriveThru, and others.
I also understand how difficult a position you are in, when there are people who are so blindly anti-AI that they have demonstrated a very vocal, vicious streak. I saw that one social media feed actively threatening to boycott and malign Mongoose because a free event was shared by someone doing a good thing - promoting Traveller but because it had an AI image in it - resulted in what I feel was a reprehensible, repulsive, and just flat out ugly self-righteous attack on your company to the point where you had to actually apologize and tell them it wasn't a Mongoose event?
How could I not keep advocating to stand up against that? I can't help but cry foul when I see people, who have demonstrated a high degree of support for the hobby, who have contributed positively to it for years, get attacked publicly and loudly by people who have made
no such contribution, who take a position of 'selective' outrage, and a hugely hypocritical stance at that, and take it to such an extreme you publishers feel forced to take stand against anyone using AI, regardless of its implementation?