emperorpenguin
Mongoose
Under the original Call To Arms rules I loved the Balvarin carrier, it was a good ship with a great model.
When I first read and playtested the SFOS draft version I was surprised at just how good the ship had become, gaining fleet carrier and command +1 it was now arguably too good. :twisted:
Unfortunately in my opinion, the guys at mongoose wielded the axe on the Balvarin too far and have emasculated the ship.
It is now the slowest carrier in the game at launching and loading fighters (6 turns). So the Centauri are left with a carrier which will take an entire game to disgorge its fighter compliment, leaving them to be picked off one by one.
Not only that but the model is clearly designed with two launch bays and the descriptive text in SFOS states that the Balvarin is an excellent command ship often chosen by admirals over the Primus/Octurion.
Now the Primus doesn't get a command rating so I don't mind the Balvarin lacking there, but I really feel that the Balvarin needs to have the carrier 2 trait re-instated. At a pinch it should maybe get level 1 interceptors too but the carrier ability definitely. If the high hull points is a stumbling block then reduce the hull to 4, we have precedent there with the Nova.
The logic in the SFOS FAQ is wanting, it states that the Balvarin is not a "carrier" because the centauri had no desire or need to build one at the time. However what government will spend vast sums of money on what is clearly a fighter carrier (the balvarin lacks meaningful guns) if they didn't want one? :? Using a historical example, Britain was axing its carriers before the falklands war, not spending money on vessels it considered surplus to requirements.
So what is your opinion on this ship? Neutered scrap yard material or overpowered wmd?
When I first read and playtested the SFOS draft version I was surprised at just how good the ship had become, gaining fleet carrier and command +1 it was now arguably too good. :twisted:
Unfortunately in my opinion, the guys at mongoose wielded the axe on the Balvarin too far and have emasculated the ship.
It is now the slowest carrier in the game at launching and loading fighters (6 turns). So the Centauri are left with a carrier which will take an entire game to disgorge its fighter compliment, leaving them to be picked off one by one.
Not only that but the model is clearly designed with two launch bays and the descriptive text in SFOS states that the Balvarin is an excellent command ship often chosen by admirals over the Primus/Octurion.
Now the Primus doesn't get a command rating so I don't mind the Balvarin lacking there, but I really feel that the Balvarin needs to have the carrier 2 trait re-instated. At a pinch it should maybe get level 1 interceptors too but the carrier ability definitely. If the high hull points is a stumbling block then reduce the hull to 4, we have precedent there with the Nova.
The logic in the SFOS FAQ is wanting, it states that the Balvarin is not a "carrier" because the centauri had no desire or need to build one at the time. However what government will spend vast sums of money on what is clearly a fighter carrier (the balvarin lacks meaningful guns) if they didn't want one? :? Using a historical example, Britain was axing its carriers before the falklands war, not spending money on vessels it considered surplus to requirements.
So what is your opinion on this ship? Neutered scrap yard material or overpowered wmd?