Sindalian warships?

Morgoth99

Banded Mongoose
the Sindalian empire was one of the largest of the pocket empires in the region, with a big economy and TL15 tech.

On the other hand, it's pretty clearly stated that they didn't have many major enemies. I'm not certain if they encountered the Aslan, but it's clear their final collapse was due to civil wars.

So my thought is that the largest combat ships they'd likely use wouldn't be bigger than light cruiser/light carrier by Imperial standards--after all, a big battleship might A. encourage teh commander to thoughts he shouldn't have, and B. would be far more of a ship that you need.

I am thinking of also having lighter versions of battleriders--How better to use politically unreliable, but useful, officers than give them command of a ship that has no strategic mobility...
(I'm working on a TAS adventure where the travellers discover that Sindal had some AI enforcer warships that aren't as dead as people think tthey are...)



+66
 
the Sindalian empire was one of the largest of the pocket empires in the region, with a big economy and TL15 tech.

On the other hand, it's pretty clearly stated that they didn't have many major enemies. I'm not certain if they encountered the Aslan, but it's clear their final collapse was due to civil wars.

So my thought is that the largest combat ships they'd likely use wouldn't be bigger than light cruiser/light carrier by Imperial standards--after all, a big battleship might A. encourage teh commander to thoughts he shouldn't have, and B. would be far more of a ship that you need.

I am thinking of also having lighter versions of battleriders--How better to use politically unreliable, but useful, officers than give them command of a ship that has no strategic mobility...
(I'm working on a TAS adventure where the travellers discover that Sindal had some AI enforcer warships that aren't as dead as people think tthey are...)



+66

Check here. It lists their naval vessels and tonnages.
 
Do we know the final TL of the Empire of Sindal for sure?

The PoD book #2 tells us that Kingdom of Drinax maintains the TL15 knowledge that Drinax possessed when it was overrun by the Aslan.

However, I don't think we've seen Mongoose published material defining the TL for Sindal. Is this correct?

Elsewhere on these forums, there has been discussion of Sindal & Drinax TLs before. I think that I recall that there was speculation that Drinax continued its TL progression after the greater Empire of Sindal fell.

It maybe this detail has been left intentionally vague to allow the rest of us to generate Sindal related stories for our games.
 
Do we know the final TL of the Empire of Sindal for sure?

The PoD book #2 tells us that Kingdom of Drinax maintains the TL15 knowledge that Drinax possessed when it was overrun by the Aslan.

However, I don't think we've seen Mongoose published material defining the TL for Sindal. Is this correct?

Elsewhere on these forums, there has been discussion of Sindal & Drinax TLs before. I think that I recall that there was speculation that Drinax continued its TL progression after the greater Empire of Sindal fell.

It maybe this detail has been left intentionally vague to allow the rest of us to generate Sindal related stories for our games.
Sindali equipment is TL-15, or their robots and ships are anyhow. The Sindalian Deathbot and the Harrier both are TL-15. That tells Me that they were at least TL-15.
 
Yeah, they wee also in Makergod some of the fluff mentions that they were specifically closer to the Solomani end of "Technology ho!" than the Vilani cautious end of the spectrum.
 
The TL tier rules from HG cry out to be used for stuff like this.
Experimental - 2 disadvantages
Prototype - 1 disadvantage

So what disadvantages do you apply to low tech intelligent machines...

Yet another JTAS article suggests itself.

Article 1 - using the HG TL tier mods for every system in HG
Article 2 - using the HG TL tier mods for everything else.
 
Another possibility is that The tech level 17 Conscious intelligence into robot book is a robot brain that can fit into a fairly small body So you could also just model it by something using those rules that I believe is a hundred times as big And 100 times as expensive.
So where your tech level 16 17 Unit would be something you could fit in a car the lower Tech version is something you fit in a large building which is pretty much what you see in the Adventure because that AI is not fluffed as being a small installation.
Sorry for some of the bad grammar I'm using speech to text right now cuz I'm about to hit the sack.
 
(I'm working on a TAS adventure where the travellers discover that Sindal had some AI enforcer warships that aren't as dead as people think they are...)

That sounds fun.

Sindal AI sleepers sounds like some of the encounters from mission running in the Eve Online MMO.

I like that idea of introducing additional ship combat antagonists in Charted Space that are not naval combat warfare or adventure-class merchant piracy.
 
I was thinking of starting by looking at what is common to the systems in HG and then moving on from there.
 
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