Well after a few days I have my points, as I am sure many do.
-Compared to the handgun, handcannon and antique revolver, I beleive the cursed earth eagle is over priced. I beleive 20creds sounds fair. Compare to laser Pistol which is stronger for only 25creds with no limitation. Though only 12" range.
-Agian we run into the Lawgiver confusion. Is th SE a 2D attack or a 3D attack. The main book states 2D, the Judge Mix example shows 3D, agian in block war it shows 3D.=====Fixed: should be 3D===
-Brit Cit judges are listed with truncheons, but no refernce is made in the weapons section, I take it they are "as daystick"?===treat as daystick===
-the plod bot brings up again the problem with auto will checks, they will auto find hiding characters. how about a sensor number, so the will stat would read -(+1) etc.
-Vehicles appear to be treated like characters but with facing armor values. Is this correct as there is not mention of how vehicles work, also what would the distance for ramming to take effect be. I beleive in 1" per raming die.
-as vehicles do not have agility is the target number set? So the Manta(massive) would be hit on a 3+ where as the block buggy below would be hit on 5+?
so could other vehicles be like.
Block Buggy
m-6 / ramdice-2d/ shoot --/ front +1/ side +1/ back+1
Type large wheeled
1 passenger
no equipment.
Will there be a diffenece between closed top(hard) and open topped(soft). Somthing like closed has armor value and open tops give "cover" bonuses.
More questions/ideas are sure to come.
-Compared to the handgun, handcannon and antique revolver, I beleive the cursed earth eagle is over priced. I beleive 20creds sounds fair. Compare to laser Pistol which is stronger for only 25creds with no limitation. Though only 12" range.
-Agian we run into the Lawgiver confusion. Is th SE a 2D attack or a 3D attack. The main book states 2D, the Judge Mix example shows 3D, agian in block war it shows 3D.=====Fixed: should be 3D===
-Brit Cit judges are listed with truncheons, but no refernce is made in the weapons section, I take it they are "as daystick"?===treat as daystick===
-the plod bot brings up again the problem with auto will checks, they will auto find hiding characters. how about a sensor number, so the will stat would read -(+1) etc.
-Vehicles appear to be treated like characters but with facing armor values. Is this correct as there is not mention of how vehicles work, also what would the distance for ramming to take effect be. I beleive in 1" per raming die.
-as vehicles do not have agility is the target number set? So the Manta(massive) would be hit on a 3+ where as the block buggy below would be hit on 5+?
so could other vehicles be like.
Block Buggy
m-6 / ramdice-2d/ shoot --/ front +1/ side +1/ back+1
Type large wheeled
1 passenger
no equipment.
Will there be a diffenece between closed top(hard) and open topped(soft). Somthing like closed has armor value and open tops give "cover" bonuses.
More questions/ideas are sure to come.