Thanks. I don't know why I didn't see them before; obviously the logical place to put rules for radiation damage from particle beams is on a page which contains neither the rules for particle beams nor the rules for radiation damage....
Turn Two
Manouvre Phase
Amythest
1 Thrust used to increase range, 1 Thrust reserved for Combat Phase
Yamato
3 Thrust used to close on Amythest
Black Swan
2 Thrust used to increase range, 1 Thrust reserved for Combat Phase
Net change:
6 Thrust to bring Amythest to Medium Range
8 Thrust to bring Black Swan to Medium Range
Combat Phase
Amythest
Fires on Yamato
Very High Yield Particle Bay Mount
Range Long (0) Fire Control (+1), Gunner Skill (+2), Sensor Lock (+1): DM+4
Rolls 1,3: 8 (Hit)
Damage Roll – 1,1,4,4,5,6: 25 Damage (modified for Very High Yield)
Armour 12+6 - 7 Damage: Two Single Hits
Location Roll – 1,2: Sensors
-2 DM to Sensors Checks.
Location Roll – 3,3: Hull
-1 Hull
Long Range Fusion Bay Mount
Range Long (0), Fire Control (+1), Gunner Skill (+2), Sensor Lock(+1): DM+4
Rolls 3,3: 10 (Hit)
Damage Roll – 1,1,2,3,4: 11 Damage
Armour 12+6 – No Damage
Long Range Fusion Bay Mount
Range Long (0), Gunner Skill (+2), Sensor Lock (+1): DM+3
Rolls 2,6: 11 (Hit)
Damage Roll – 1,2,2,3,6: 14 Damage
Armour 12+6 – No Damage
****
“Dammit! I just got that fixed!”
****
Yamato
Fires on Amythest
Particle Bay Mount
Amythest Evading – 2,5: 9 (Success)
Range Long (0), Fire Control (+3), Gunner Skill (+2), Evading (-2), Sensor Lock: DM+4
Rolls 5,6: 15 (Hit)
Damage Roll – 2,3,3,5,5,6: 24 Damage
Armour 10 - 14 Damage: Three Single Hits
Location Roll – 1,4: Fuel
Fuel leak of 4 dTons per hour
Location Roll – 2,3: Fuel
Destroys 60% of stored fuel
Location Roll – 6,6: Hull
-1 Hull
Torpedo Bay Mount
Gunner Skill (+2), Sensor Lock (+1): DM+3
Rolls 1,6: 10 (Missile To Hit Roll 7+)
Range – Long: 1 Turn to Impact
Nuclear Bomb-Pumped Torpedo x 3 Launched
Torpedo Bay Mount
Gunner Skill (+2), Sensor Lock (+1): DM+3
Rolls 1,3: 7 (Missile To Hit Roll 9+)
Range – Long: 1 Turn to Impact
Nuclear Torpedo x 3 Launched
Point Defence by Amythest
Beam Turret #1, Laser #1 vs Bomb-Pumped Laser Torpedo - Miss
Beam Turret #2, Laser #1 vs Nuclear Torpedo - Hit
Beam Turret #2 Laser #2 vs Bomb-Pumped Laser Torpedo - Hit
Pulse Laser #1 Laser #1 vs Nuclear Torpedo – Miss
Pulse Laser #2 Laser #1 vs Bomb-Pumped Laser Torpedo – Miss
Amythest attacked by Bomb-Pumped Laser Torpedo x 2, Nuclear Torpedo x 2
Bomb-Pumped Laser Torpedo #1
Target 7+
Rolls 3,5: 8 (Hit)
Damage Roll – 1,3,3,4,6,6: 23 Damage
Armour 10 - 13 Damage: Three Single Hits
Location Roll – 1,5: Hull
-1 Hull
Location Roll – 3,4: Armour
-1 Armour
Location Roll – 1,6: Armour
-1 Armour
Bomb-Pumped Laser Torpedo #2
Target 7+
Rolls 1,2: 3 (Miss)
Nuclear Torpedo #1
Target 7+
Rolls 6,6: 12 (Hit)
Damage Roll – 1,1,4,4,5,5: 20 Damage
Armour 8 - 12 Damage: Three Single Hits
Location Roll – 3,4: Armour
-1 Armour
Location Roll – 1,6: Armour
-1 Armour
Location Roll – 1,4: Fuel
Fuel tank destroyed
Nuclear Torpedo #2
Target 7+
Rolls 3,5: 8 (Hit)
Damage Roll – 2,2,4,6,6,6: 26 Damage
Armour 6 - 20 Damage: Two Single Hits, Double Hit
Location Roll – 3,6: Turret (Beam Laser Turret #2)
The turret's tracking mechanism is damaged. It can still be used, but attacks suffer a -2 DM
Location Roll – 2,6: Hull
-1 Hull
Location Roll – 2,3: Fuel
-1 Hull
****
“Sir! Amythest reports multiple nuclear impacts! Her forward armour belt is shattered, and she's lost her fuel tank!”
****
Black Swan
Fires on Yamato
Very High Yield Particle Bay Mount
Range Long (0), Fire Control (+1), Gunner Skill (+2): DM+3
Rolls 1,2: 6 (Miss)
Long Range Fusion Bay Mount
Range Long (0), Fire Control (+1), Gunner Skill (+2): DM+3
Rolls 3,5: 11 (Hit)
Damage Roll – 1,2,3,5,5: 16 Damage
Armour 12+6 – No Damage
Long Range Fusion Bay Mount
Range Long (0), Gunner Skill (+2): DM+2
Rolls 2,6: 10 (Hit)
Damage Roll – 1,3,4,5,6: 19 Damage
Armour 12+6 – 1 Damage, Single Hit
Location Roll – 3,4: Armour
-1 Armour
Ship Action Phase
Amythest
Repaired Pulse Laser Turret #2
Broke Yamato's Sensor Lock with Electronic Warfare
Yamato
Failed Mechanic Check to Repair Sensors
Failed to Break Black Swan's Sensor Lock with Electronic Warfare
Black Swan
Increased Initiative by 5
[HMSS Black Swan may not be going before Yamato but at least she now has some initiative to burn. More worrying is that Amythest's outer hull has been seriously battered by fire – her fuel reserves are gone, which means that even if the Royal Navy wins, she's going to lose power imminantly after the battle (her class L power plant only burns 0.07 dTons of hydrogen per hour, so the fuel already in the system will keep it going for a significant period of time – I don't consider a fuel tank loss to be 'instant death' the way some do). Worse yet, with much of her armour gone and limited thrust to evade, the next torp salvo could really, really hurt. Yamato is largely undamaged; the only possible problem that new flaw in her armour protection. Yamato's radiation shielding is working overtime – and, at 325 Mcr, or 1/3 of Hector's fleet budget, I guess it better had do!]
Status:
Yamato - 4/26 Hull Damage, Armour 11, Single Hit to Sensors
Amythest – 5/20 Hull Damage, Armour 6, Single Hit to Manouvre Drive, Triple Hit to Fuel Tank
Black Swan – Undamaged
Turn Two
Manouvre Phase
Amythest
1 Thrust used to increase range, 1 Thrust reserved for Combat Phase
Yamato
3 Thrust used to close on Amythest
Black Swan
2 Thrust used to increase range, 1 Thrust reserved for Combat Phase
Net change:
6 Thrust to bring Amythest to Medium Range
8 Thrust to bring Black Swan to Medium Range
Combat Phase
Amythest
Fires on Yamato
Very High Yield Particle Bay Mount
Range Long (0) Fire Control (+1), Gunner Skill (+2), Sensor Lock (+1): DM+4
Rolls 1,3: 8 (Hit)
Damage Roll – 1,1,4,4,5,6: 25 Damage (modified for Very High Yield)
Armour 12+6 - 7 Damage: Two Single Hits
Location Roll – 1,2: Sensors
-2 DM to Sensors Checks.
Location Roll – 3,3: Hull
-1 Hull
Long Range Fusion Bay Mount
Range Long (0), Fire Control (+1), Gunner Skill (+2), Sensor Lock(+1): DM+4
Rolls 3,3: 10 (Hit)
Damage Roll – 1,1,2,3,4: 11 Damage
Armour 12+6 – No Damage
Long Range Fusion Bay Mount
Range Long (0), Gunner Skill (+2), Sensor Lock (+1): DM+3
Rolls 2,6: 11 (Hit)
Damage Roll – 1,2,2,3,6: 14 Damage
Armour 12+6 – No Damage
****
“Dammit! I just got that fixed!”
****
Yamato
Fires on Amythest
Particle Bay Mount
Amythest Evading – 2,5: 9 (Success)
Range Long (0), Fire Control (+3), Gunner Skill (+2), Evading (-2), Sensor Lock: DM+4
Rolls 5,6: 15 (Hit)
Damage Roll – 2,3,3,5,5,6: 24 Damage
Armour 10 - 14 Damage: Three Single Hits
Location Roll – 1,4: Fuel
Fuel leak of 4 dTons per hour
Location Roll – 2,3: Fuel
Destroys 60% of stored fuel
Location Roll – 6,6: Hull
-1 Hull
Torpedo Bay Mount
Gunner Skill (+2), Sensor Lock (+1): DM+3
Rolls 1,6: 10 (Missile To Hit Roll 7+)
Range – Long: 1 Turn to Impact
Nuclear Bomb-Pumped Torpedo x 3 Launched
Torpedo Bay Mount
Gunner Skill (+2), Sensor Lock (+1): DM+3
Rolls 1,3: 7 (Missile To Hit Roll 9+)
Range – Long: 1 Turn to Impact
Nuclear Torpedo x 3 Launched
Point Defence by Amythest
Beam Turret #1, Laser #1 vs Bomb-Pumped Laser Torpedo - Miss
Beam Turret #2, Laser #1 vs Nuclear Torpedo - Hit
Beam Turret #2 Laser #2 vs Bomb-Pumped Laser Torpedo - Hit
Pulse Laser #1 Laser #1 vs Nuclear Torpedo – Miss
Pulse Laser #2 Laser #1 vs Bomb-Pumped Laser Torpedo – Miss
Amythest attacked by Bomb-Pumped Laser Torpedo x 2, Nuclear Torpedo x 2
Bomb-Pumped Laser Torpedo #1
Target 7+
Rolls 3,5: 8 (Hit)
Damage Roll – 1,3,3,4,6,6: 23 Damage
Armour 10 - 13 Damage: Three Single Hits
Location Roll – 1,5: Hull
-1 Hull
Location Roll – 3,4: Armour
-1 Armour
Location Roll – 1,6: Armour
-1 Armour
Bomb-Pumped Laser Torpedo #2
Target 7+
Rolls 1,2: 3 (Miss)
Nuclear Torpedo #1
Target 7+
Rolls 6,6: 12 (Hit)
Damage Roll – 1,1,4,4,5,5: 20 Damage
Armour 8 - 12 Damage: Three Single Hits
Location Roll – 3,4: Armour
-1 Armour
Location Roll – 1,6: Armour
-1 Armour
Location Roll – 1,4: Fuel
Fuel tank destroyed
Nuclear Torpedo #2
Target 7+
Rolls 3,5: 8 (Hit)
Damage Roll – 2,2,4,6,6,6: 26 Damage
Armour 6 - 20 Damage: Two Single Hits, Double Hit
Location Roll – 3,6: Turret (Beam Laser Turret #2)
The turret's tracking mechanism is damaged. It can still be used, but attacks suffer a -2 DM
Location Roll – 2,6: Hull
-1 Hull
Location Roll – 2,3: Fuel
-1 Hull
****
“Sir! Amythest reports multiple nuclear impacts! Her forward armour belt is shattered, and she's lost her fuel tank!”
****
Black Swan
Fires on Yamato
Very High Yield Particle Bay Mount
Range Long (0), Fire Control (+1), Gunner Skill (+2): DM+3
Rolls 1,2: 6 (Miss)
Long Range Fusion Bay Mount
Range Long (0), Fire Control (+1), Gunner Skill (+2): DM+3
Rolls 3,5: 11 (Hit)
Damage Roll – 1,2,3,5,5: 16 Damage
Armour 12+6 – No Damage
Long Range Fusion Bay Mount
Range Long (0), Gunner Skill (+2): DM+2
Rolls 2,6: 10 (Hit)
Damage Roll – 1,3,4,5,6: 19 Damage
Armour 12+6 – 1 Damage, Single Hit
Location Roll – 3,4: Armour
-1 Armour
Ship Action Phase
Amythest
Repaired Pulse Laser Turret #2
Broke Yamato's Sensor Lock with Electronic Warfare
Yamato
Failed Mechanic Check to Repair Sensors
Failed to Break Black Swan's Sensor Lock with Electronic Warfare
Black Swan
Increased Initiative by 5
[HMSS Black Swan may not be going before Yamato but at least she now has some initiative to burn. More worrying is that Amythest's outer hull has been seriously battered by fire – her fuel reserves are gone, which means that even if the Royal Navy wins, she's going to lose power imminantly after the battle (her class L power plant only burns 0.07 dTons of hydrogen per hour, so the fuel already in the system will keep it going for a significant period of time – I don't consider a fuel tank loss to be 'instant death' the way some do). Worse yet, with much of her armour gone and limited thrust to evade, the next torp salvo could really, really hurt. Yamato is largely undamaged; the only possible problem that new flaw in her armour protection. Yamato's radiation shielding is working overtime – and, at 325 Mcr, or 1/3 of Hector's fleet budget, I guess it better had do!]
Status:
Yamato - 4/26 Hull Damage, Armour 11, Single Hit to Sensors
Amythest – 5/20 Hull Damage, Armour 6, Single Hit to Manouvre Drive, Triple Hit to Fuel Tank
Black Swan – Undamaged