My usual mathematical/balance feedback 
a) In general, armour boost required. Minor not Major amounts.
b) Slots for the non-artillery battle dress need to be revised up. With 10 slots going to a heavy weapon, most battle suits can barely mount anything else.
c) Lots of bad-choice upgrades that need to be addressed. These are never-picked or should never-be-picked. Here is the list:
i) Enhanced Mobility & Strength - should be 1 slot at most. Slots are expensive and the bonus is minor. Any bonus less than a +3 should be scrapped.
ii) Grav assist - logically does not follow that Grav assist is that slow. Speed should not be different from grav belt.
iii) Heavy Plating - should be no slot cost. If it will remain a slotted cost need to boost up armour bonus to +5 per slot cost or higher.
iv) Integrated weapon mount - need to clarify if multiple weapons will take up extra slots. For example, are 3 rifles 15 slots or just 5 slot? if 15 - then need to rethink or scrap as this is a terrible choice. A triple mounted pistol should be smaller than a rifle. A triple mounted rifle should be smaller than a heavy weapon, and so on. This actually gives meaningful choices and not just no-brainers for "the biggest thing I can put on there"
d) Missing the static field/anti HEAP+plasma+fusion+high energy field modification. Was great in MGT1.
e) Missing point defence. Was great in MGT1.

a) In general, armour boost required. Minor not Major amounts.
b) Slots for the non-artillery battle dress need to be revised up. With 10 slots going to a heavy weapon, most battle suits can barely mount anything else.
c) Lots of bad-choice upgrades that need to be addressed. These are never-picked or should never-be-picked. Here is the list:
i) Enhanced Mobility & Strength - should be 1 slot at most. Slots are expensive and the bonus is minor. Any bonus less than a +3 should be scrapped.
ii) Grav assist - logically does not follow that Grav assist is that slow. Speed should not be different from grav belt.
iii) Heavy Plating - should be no slot cost. If it will remain a slotted cost need to boost up armour bonus to +5 per slot cost or higher.
iv) Integrated weapon mount - need to clarify if multiple weapons will take up extra slots. For example, are 3 rifles 15 slots or just 5 slot? if 15 - then need to rethink or scrap as this is a terrible choice. A triple mounted pistol should be smaller than a rifle. A triple mounted rifle should be smaller than a heavy weapon, and so on. This actually gives meaningful choices and not just no-brainers for "the biggest thing I can put on there"
d) Missing the static field/anti HEAP+plasma+fusion+high energy field modification. Was great in MGT1.
e) Missing point defence. Was great in MGT1.