Hi everyone, this is my first post here. Hopefully it's not too contentious.
I bought the original boxed-set of Traveller way back in the late 1970s but never played it (sad face). I've just recently rediscovered the game and have bought the new hardback edition and am loving the faithful adherence to the spirit of the original game.
One question I've had ever since the first edition and it's not been really explained anywhere that I've seen... does the artificial gravity on board a spacecraft overcome the inertia that would be felt due to external forces, such as impacts or the constant acceleration of the manoeuvre drives?
So often in TV shows and movies, we see a spacecraft lurching under the assault of enemy 'photon torpedoes' or being struck by asteroids. How many times in Star Trek or Lost in Space did we see the crew being thrown around as a ship is hit. So, at least in these stories, external forces acting on a ship are felt by the people inside, despite the artificial gravity.
In the Traveller game, we have drives that produce a constant acceleration, measured in gees - 1g, 2g etc. Do the crews feel that acceleration? Can the crew of a ship travelling at 6g walk and talk as normal or are they pressed in their acceleration couches slowly having their internal organs crushed?
And if so (as I would expect), why are the spaceships designed like aircraft or ocean vessels, with their decks running length-ways to the direction of thrust?
Any thoughts on this?
Am I over thinking it? (probably
)
I bought the original boxed-set of Traveller way back in the late 1970s but never played it (sad face). I've just recently rediscovered the game and have bought the new hardback edition and am loving the faithful adherence to the spirit of the original game.
One question I've had ever since the first edition and it's not been really explained anywhere that I've seen... does the artificial gravity on board a spacecraft overcome the inertia that would be felt due to external forces, such as impacts or the constant acceleration of the manoeuvre drives?
So often in TV shows and movies, we see a spacecraft lurching under the assault of enemy 'photon torpedoes' or being struck by asteroids. How many times in Star Trek or Lost in Space did we see the crew being thrown around as a ship is hit. So, at least in these stories, external forces acting on a ship are felt by the people inside, despite the artificial gravity.
In the Traveller game, we have drives that produce a constant acceleration, measured in gees - 1g, 2g etc. Do the crews feel that acceleration? Can the crew of a ship travelling at 6g walk and talk as normal or are they pressed in their acceleration couches slowly having their internal organs crushed?
And if so (as I would expect), why are the spaceships designed like aircraft or ocean vessels, with their decks running length-ways to the direction of thrust?
Any thoughts on this?
Am I over thinking it? (probably
