In RQ (and I presume now in legend) there has always been an ancient rather than medieval starting point in describing and typing armour. 6pnt plate, is, in my view, nothing to do with plate and mail of the 13th century, but with the bonze or iron plate of the ancient world; a pair of greaves or a muscled cuirass, for example. I'd ascribe plate+mail a higher value. In prior RQ editions it was possible to layer armour - i.e. a more detailed view was taken of construction and materials; I could layer mail over quilted padding, or wear a plate breastplate and greaves, with leather pterges covering abdomen etc.
I haven't read RQ so I can only comment on Legend.
Having the 'Arms' book include include Brigandine naturally made me think of a more Medieval - Late Medieval feel as that is the period that Brig is from, this aside if all the armour is made from Iron as the book suggests ( it lists steel as a alternate material but not Iron) Brig should still have a lower value than Plate.
I can't find anything on layering armour
As it happens, the AP value of helmets have always ben an indicator that sometimes one should be prepared to be a bit more flexible in apportioning AP values. A Helm might be a cap, open-faced or closed (and that's a highly simplistic breakdown). Is a full face-covering helmet of hardened and perhaps reinforced leather less protective than a simple bronze (plate?) conical cap (such as a greek pilos) with no cheek flaps, neck guard etc?
I'd agree but it doesn't mention any value for helms.
As a ruleset covering multiple milieus it is impossible for Legend to go into serious detail that works for everyone without looking like another sort of game with a heavily simulationist feel.
A fair point, some discussion on 'suggestions' for time periods of armour would have been nice though
On the other hand, once you have a setting designed, you will (presumably) limit the available range of armour and weapons to those appropriate to the cultures in your campaign. At that point the list is probably short enough to go into detail. Two things I do for example:
1) Describe a helmet and award it an AP value (often I do this in reverse, naturally)
2) Point out the same armour can be made in different materials - in AoT (as in real life) Lamellar armour can be produced from leather, horn, metal or a combination of the three...so lamellar armour can come in several flavours of AP value.
Absolutely, I couldn't agree more. This is something I will be doing - also noting that certain weapons are better against certain types of armour.
as an aside - when is the Iron companion book coming out I can't wait to look at the equipment lists
AoT is my favourite setting atm and what persuaded me to get Legend in the first place
As I said in my previous post this is just my 2p and I'm probably being way to pendantic
Kirche