Alternative to the MRQ combat system

seanwalsh

Mongoose
When the first posts about MRQ combat were made someone suggested all combat might be contested rolls between attacker and defender. I started thinking that was an interesting idea.
Basically, I envisioned it working like this:
1. Attacker declares attack
2. Defender declares reaction (if no reaction is available, then results as if Defender failed to Dodge)
Dice roll, results as follow:
If Parry v. Attack,
1. Attacker succeeds + Defender fails = Hit
2. Attacker fails + Defender fails = Hit (minimum damage) + Parry 1/2
3. Attacker succeeds + Defender succeeds = Hit + Parry
4. Attacker fails + Defender succeeds = Hit (minimum) + Parry + Defender advantage
If Dodge v. Attack,
1. Attacker succeeds + Defender fails = Hit
2. Attacker fails + Defender fails = Miss + Attacker advantage (1/2)
3. Attacker succeeds + Defender succeeds = Miss + Attacker advantage
4. Attacker fails + Defender succeeds = Miss

My actual chart is more complex because it includes fumbles and criticals, plus details the actual advantages (e.g. riposte, forcing opponent to move, bonuses on later attacks, damage to attacker's weapon, etc.), but the basics are the same.
I thought this would be very deadly, involve some interesting strategy choices, be relatively quick, yet retain a certain realism.
Has anyone tried something similar to this?
 
Yes! I used the middle-section from the combat tables and made an own table out of them.
The result depends on a contested roll or rolls between the two combatants.
This also includes bonus and malus, more or less damage, weapon parry range from no damage to 1-3 AP of the weapon.
I made two more combat moves allowed for the game.
And a new factor that comes into play is the weapon size (for initiative) and weapon weight (for parries). Cause ever tried to parry a bastard sword with a dagger? :roll:

I made some test combats and i liked it. I will test it with my player group next week.
 
DerLautrer,
It sounds like you've made more extensive changes than I had envisioned.
Please, let me know how your test plays out.
 
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