Da Boss said:
Was the game as bad as your making it sound?
No no no... B5Wars wasnt bad at all. In fact personally I loved it and still do. The trouble with it is that it is VERY VERY detailed in modeling ships systems, maneueving etc. This is great if you want to fight one or two ships against another one or two ships but it takes a LOOOONG time to play even small games. Big ones take forever
The turning rules incidentally were actually pretty straightforward. You simply had to move a certain number of hexes before you could turn depending on your speed and maneuvering ability. It got a little complex when you had to channel thrust through specific thruster systems but such is life.
Basically B5Wars is a great game for simulating the running of a SHIP, but not that of a fleet, its just too much paperwork.
And yes. I did on occasion turn my omegas, but usually it was easier to just sideslip them slightly to line up a centerline and then fire everything

Both heavy lasers, pulse cannons, ALL the particle beams... muahahahahahahahahahahaha!!!! Take that Minbari! Oh wait you have jammers so your effectively 900000 hexes away. I miss..... /cry
Ah B5Wars, I really must get round to playing again sometime
(ps. What the smeg is a sharlin doing 'rushing forward' anyway?

Stay as far back as possible, hell go into reverse ideally

)