Hi,
In looking over the final Mongoose Core Rulebook, that I just recieved the other day, I noticed some stuff in the Ship Design section, that I have a question on.
Mainly, it looks like the authors did a pretty good job of putting together a system which allows players to recreate existing/familiar Traveller ships from previous versions while providing some new option and features, but there is something that worry me.
Specifically, it appears that weapon bays follow the same one mount per 100 dtons of ship size that regular turrets do. Additionally, if I am reading correctly they don't seem to have any additional power requirements for bays over what you would have for regular turrets. As such, this would seem to mean that a ship perhaps as small as 200dtons could potentially mount a 50dton meson, particle beam or fusion gun bay, whil only fitting the same Type A Powerplant that a Free Trader uses.
My question then is, is this corect, or have I misinterpreted something?
To allow such heavy (presumable power hungry) weapons on such a small craft without increasing the power requirements of the ship would seem kind of unbalancing to me.
In general, when talking about Traveller related stuff and possible rule changes and additions, I've always tried to keep in mind the rules from the original Traveller's Book 0, which suggested that something along the lines that when you change one part of the rules you have to make sure you haven't unbalanced stuff elsewhere, since everyting is so interconnected.
As such, by allowing ship's to fit large energy weapons, but not pay any additional price in terms of needing additional power to use those weapons seems a little off to me.
Regards
PF
In looking over the final Mongoose Core Rulebook, that I just recieved the other day, I noticed some stuff in the Ship Design section, that I have a question on.
Mainly, it looks like the authors did a pretty good job of putting together a system which allows players to recreate existing/familiar Traveller ships from previous versions while providing some new option and features, but there is something that worry me.
Specifically, it appears that weapon bays follow the same one mount per 100 dtons of ship size that regular turrets do. Additionally, if I am reading correctly they don't seem to have any additional power requirements for bays over what you would have for regular turrets. As such, this would seem to mean that a ship perhaps as small as 200dtons could potentially mount a 50dton meson, particle beam or fusion gun bay, whil only fitting the same Type A Powerplant that a Free Trader uses.
My question then is, is this corect, or have I misinterpreted something?
To allow such heavy (presumable power hungry) weapons on such a small craft without increasing the power requirements of the ship would seem kind of unbalancing to me.
In general, when talking about Traveller related stuff and possible rule changes and additions, I've always tried to keep in mind the rules from the original Traveller's Book 0, which suggested that something along the lines that when you change one part of the rules you have to make sure you haven't unbalanced stuff elsewhere, since everyting is so interconnected.
As such, by allowing ship's to fit large energy weapons, but not pay any additional price in terms of needing additional power to use those weapons seems a little off to me.
Regards
PF