zozotroll said:
Does anyone here have any idea of just what REH could have known of real Picts? I know we cant tell what he actualy knew himself, but I have no idea just what scholars knew about them.
Many old cultures where very poorly understood. Perhaps REH knew little beyond the name, and just tacked on whatever came to mind.
Well this is a very good point - at the time Howard was writing, almost nothing was available in mainstream scholarship that had anything very sensible to say about the real historical Picts. They were regarded as a strange aboriginal bunch of pygmies driven into the far reaches of the British Isles and speaking a non-Indo-European language.
Nowadays, the evidence has been marshalled, reconsidered and massively added to by archaeology, and the picture which emerges is of the Picts as a confederation of tribes formerly known to the Romans as Caledonii - basically another group of British "Celts".
Proverbially speaking of course, to Romans in Britain, Pictland in the 3rd century AD, when the Picts are first mentioned, is "Injun Country" - it's the barbarian territory beyond the Wall where people still paint themselves and live in feuding clans. Therefore the name fits well as a "Latin" style name meaning simply "painted men" - as Aquilonians have a bit of Latin gloss in their culture, it would make sense that any group of painted savages could be, to them, "Picts".
Certainly the atmosphere in Wolves Beyond the Border and Beyond the Black River does seem to mirror something like James Fennimore Cooper's Last of the Mohicans more than anything else, and the cultures both of the Aquilonian settlers and Picts do seem remarkably like those of the American settlers and Native Americans in the 18th century, only without gunpowder. Is that surprising given that Zingaran and Argossean pirates are esentially 18th century Captain Hook types without muskets as well?
Howard's world is really not as logically thought out as people seem to be assuming - it's a grab bag of almost every historical period and culture all thrown into one world to allow him to tell stories with one central character set in almost any milieu - Conan can go from being in a Wild West story one day, to an 18th century pirate tale the next day, before turning up in Bronze Age Egypt at a later date.