Colin
Mongoose
I'm curious as to what people think about 2300AD.
Should it be a contemporary Hard SF game, incorporating inspiration from the current generation of hard SF?
Or should it look to its roots, and create the same sort of experience as the original?
The oriignal did try to be contemporary, with its incorporation of cyberpunk memes and technology on top of the hard, Heinlein-esque SF. It too, took inspiration from contemporary SF, including the movie Aliens.
I would see a new version of 2300AD taking inspiration from movies like Avatar and Serenity and SF from Alastair Reynolds and Richard Morgan, on top of the Heinlein-esque hard SF.
Of course, 2300AD will go the way Mongoose and Marc Miller want it to go.
Should it be a contemporary Hard SF game, incorporating inspiration from the current generation of hard SF?
Or should it look to its roots, and create the same sort of experience as the original?
The oriignal did try to be contemporary, with its incorporation of cyberpunk memes and technology on top of the hard, Heinlein-esque SF. It too, took inspiration from contemporary SF, including the movie Aliens.
I would see a new version of 2300AD taking inspiration from movies like Avatar and Serenity and SF from Alastair Reynolds and Richard Morgan, on top of the Heinlein-esque hard SF.
Of course, 2300AD will go the way Mongoose and Marc Miller want it to go.