Scholar career ranks/paths kind of messed up

Post Graduate is graduate student, but in the UK. Teaching Assistant is a graduate student who has been assigned to teaching, Research Assistant a graduate student assigned to research.
Many Post Graduates also go into industry or government, without pursuing further scholastic achievements, other than upskilling and maintaining their present skills.
Principles are for secondary schools.
Yes. Okay. Still academic by profession. In UK, some job titles have "principle" in them, eg: Principal Data Scientist.
Deans & Vice Chancellors are administrators, who had been academics but drew the short straw, ...
Fair enough. Academics in "governance", perhaps?
There is a division of Industry vs. Government vs. Academia. The first two don't have a clear universal rank structure
Structure in Industry varies from company to company. Could use some more generic terms, such as driver, integrator, pioneer and guardian (See Pioneers, driver, integrator, guardians of industry) Similarly, government could do Integration Officer, Policy Tzar (or Policy Guardian), Mentor Agent, Executive Officer, Chancellor or Commissioner. But really, ranks in government are, like, Officer grade L1, L2 and L3) and Executive Officer (grade E1, E2, and E3). That bland.
 
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In fantasy it's pretty easy, most priests end up as combat medics, not that many players choose to stick their characters in monasteries.

Finding a balance may be beyond most rule books.
 
In fantasy it's pretty easy, most priests end up as combat medics, not that many players choose to stick their characters in monasteries.

Finding a balance may be beyond most rule books.
See, you are overlooking the potential of the environment for drama. Most people think that academia isn't full of Machiavellian drama. But it is. Just because the aggression is passive doesn't mean it isn't aggression. People say very mean things sometimes. Turn you back and someone will steal your lab space. Or defund your grad student. The laser pointer is mightier than the laser pistol.

“The reason that university politics is so vicious is because stakes are so small”
― Henry Kissinger

You should get XPs for defunding another scholar's grad student.
 
Speaking of scholars, I'm wondering how you all might construct a PC with a background as an academic focused on Pyschohistory.

Would you use the skill science (social sciences/psychohistory) or handle this as a collection of separate skills such as science (psychology) + science (history) in an 1105 Trojan Reaches campaign?

Thank you
 
Speaking of scholars, I'm wondering how you all might construct a PC with a background as an academic focused on Pyschohistory.

Would you use the skill science (social sciences/psychohistory) or handle this as a collection of separate skills such as science (psychology) + science (history) in an 1105 Trojan Reaches campaign?

Thank you
Considering the absolute failure of the psycho-historical projection we see in Pirates of Drinax, maybe Science(pseudo)...

I think I would tend to make it Science(psycho-history) and require a task-chain involving mathematics and other supporting skills.
 
Speaking of scholars, I'm wondering how you all might construct a PC with a background as an academic focused on Pyschohistory.

Would you use the skill science (social sciences/psychohistory) or handle this as a collection of separate skills such as science (psychology) + science (history) in an 1105 Trojan Reaches campaign?

Thank you
If there is a discipline of Psychohistory, then I would just use that as the skill. It would give a background in history and psychology, but for finding answers to questions not specifically Psychohistorical, the difficulty would be increased. Since Psychohistory doesn't tell me anything, I'll use Biochemistry as an example. It is its own thing, so questions to do with chemical interactions in living organisms, like what chemicals can this kind of weird animal gain nutrition from, the roll would be normal: 8+ or whatever depending on how hard the thing is. For pure chemistry questions, like what chemical do I add to this mix to make it react violently, I'd raise it by usually one, maybe two difficulty levels over a regular chemist. I also might say it is too far away from biochemistry, so you need a regular chemist. Same in reverse for a chemist trying to do biochemistry. Reasonable for a Psychohistorian to also study the related fields, but it wouldn't necessarily happen.. Might not be the best use of skill points, with the way I do it.
 
Alternatively be a Truther, with some Science (??) skill.

Build up a big enough following and people will believe you when you say say "Gravity is trying to kill you."
 
IMTU, I treat Theology as a science, which is the knowledge of that person's religion as a scholarly pursuit. A highly skilled Theologian will be able to have a cutting-edge debate about the number of angels that can dance on the head of a pin, discuss the wisdom within ancient scrolls and so on. There is a bit of history, philosophy, literature, etc. in it, but from a very specific perspective, and probably rejecting those things proven in other sciences that don't fit with doctrine (so, not really a science because it is fundamentally unscientific, but we can treat it like a science since it works that way skill-wise). It is quite academic, in the most useless way possible, but don't say it to their faces: that would be rude. It can, however, potentially be a way to influence religious people, by knowing how to justify what you want in terms that make it sound like religious necessity.

The Profession of religion is the ability to lead a flock in prayer, give moral advice, officiate at a funeral, give emotional support to the grieving and so on. Of course, these things depend on which religion; some might have different sets of things they do.

Religion may or may not be a cult: your religion is a religion: other people's religions are cults
 
Alternatively be a Truther, with some Science (??) skill.

Build up a big enough following and people will believe you when you say say "Gravity is trying to kill you."
IMTU, there is an important NPC on the DNR who is exactly that.
He's got a potentially important artifact and enough science skills to do real science - but an attitude that the actual scientists are covering up the real truth - which they aren't - and trying to marginalize him - which they are. Should produce some interesting interactions with the actual scientists to provide headaches for the players.

And gravity IS trying to kill you. Everybody knows that.
 
See, you are overlooking the potential of the environment for drama. Most people think that academia isn't full of Machiavellian drama. But it is. Just because the aggression is passive doesn't mean it isn't aggression. People say very mean things sometimes. Turn you back and someone will steal your lab space. Or defund your grad student. The laser pointer is mightier than the laser pistol.

“The reason that university politics is so vicious is because stakes are so small”
― Henry Kissinger

You should get XPs for defunding another scholar's grad student.
And that is included in the EVENTS for Scholar.
In my current campaign, the ship's doctor rolled three enemies. Two of them were for stolen research.
The third, (flee the planet result) we ruled as animosity due to him being a cyberneticist in the Sword Worlds.
 
And that is included in the EVENTS for Scholar.
In my current campaign, the ship's doctor rolled three enemies. Two of them were for stolen research.
The third, (flee the planet result) we ruled as animosity due to him being a cyberneticist in the Sword Worlds.
Wait -- he was a cyberneticist in the Sword Worlds? And there were two other scientists, in the same field, that he could steal research from, on the same planet? That is drama right there! "Did I ever tell you about the time I was murdered at a medical conference? No? Buy me another drink..."
 
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