hiro said:phavoc said:There was an article in JTAS #24 by Miller about jumpspace. Basically he states:
(1) The laws of conservation of momentum must be maintained, so civilian ships reduce their velocity to zero.
(2) Military ships don't, so they can have speed upon exit in the new system, directing their exit vector towards their destination. So they accelerate constantly in their departure system to they can decelerate in their arrival system.
(3) When the two systems have a high relative proper motion with each other this has to be factored into things when computing speeds and directions for when you arrive at the new system.
What's to stop a commercial ship calculating the correct vector to leave a system on to drop out of jump on course and at speed? Make it a damn sight harder for pirates to attack.
At the end of the day it's just math and astrogation/data. Just as we have charts of currents and depths for shipping these days I can see that information routinely in any ship's computer and updated automatically. Maybe as part of the berthing fees there's a data dump of the latest astrodata?
I'd say its more habit than anything.....a miltary trained pilot/astogator on a commercial vessel might be prone to doing a moving jump, while a team from a purely commercial background might see tht as inviting a misjump.
I know one old school pilot who always wanted to make a once around the airfield if he was allowed to.. just to make sure the runway was clear...he grew up flying off of some farmer's field...guess finding the runway blocked by a tractor , or cow, scared him

One of my workboat Captains wouldn't come into port for a while after a big ship left. He claimed they could stir up the bottom and cause debris stuck in the mud to float to the surface...and since I was only a deckhand I took his word for it
