Wraith Recon Unveiled

Ahh, how we all recall the Anti Draconic Proliferation Treaty talks. The Necromancer Nick eat a Crews Chef pounding his wooden leg on the meeting table screaming, "WE WILL BURY YOU! THEN DIG YOU UP AND REANIMATE YOU AND SEND YOUR ROTTING CORPSE SHUFFLING INTO COMBAT AGAINST YOUR FORMER FAMILIES!"
Who could forget the elves carrying signs reading "No Drakes" and "Make Mead, not war" and "Dragons are not healthy for People (including all sentient humanoids except for Orcs cuz they are icky) and other living things!"

And of course once you have a stockpile of dragons, you have to deal with all the Drakular waste issues, that stuff does NOT help the flowers grow!


As long as somehow the All Father teaches that a good offense is a good defense (I am pretty sure St Serena said that...Along with "It ain't over til the fat gnomish bard sings! Wait, no bards, no PC gnomes- they are monsters rarrrrrr never mind...)

Thanks for the teasers. I will think up a few more annoying questions as I wait for the release!

Les
Westminster CO
 
Let's see if we can wheedle a few more hints out of the designers??

OK, loot.

How does a wraith handle loot and pillaging the bodies of his enemies?

In modern countries looting is frowned upon if not downright forbidden. In ancient armies it was considered a bonus or stood in for any actual payment/salary.

Dragging around a ton of stuff doesn't seem right for a speedy infiltration type band of soldiers. I could see them grabbing powerful magic items or extremly valuable portable stuff.

If loot is captured does it have to be turned over to the governemnt?

Are wraiths allowed to use non standard magic items they take off their enemies? Or things they buy with pilferage?
 
Praetorian said:
How does a wraith handle loot and pillaging the bodies of his enemies?

He likely does not have time to look through pockets and such if the mission is at stake, nor will he necessarily WANT anything that th enemy has because of the gear that SpellCom hooks them up with per mission. If the team leader is cool with it, sure, but if a mission is time sensitive we encourage the Games Master to penalise them for sidetracking (remember, SpellCom is always watching).

If loot is captured does it have to be turned over to the governemnt?

It would probably look good on the Wraith in question to turn such things in, but unless it is part of the mission goals to grab it - they may not care. Also, with the ease that people can have with the Locate Object ritual...it could be considered a security risk. ;)

Are wraiths allowed to use non standard magic items they take off their enemies? Or things they buy with pilferage?

Again, they COULD...they may just not want to because of what they already have on them.

-Bry
 
It may be hard to get the players out of the "kill them all and loot the bodies" mentality, but it is refreshing to not have to worrya bout scraping gold pieces. D&D players always cringe when Indiana Jones beats guys up but never takes their weapons or riffles through their wallets for cash!


On the down side, part of the great fun of fantasy adventure is finding some cool artifact that your character can use. Magic items seem a lot less inportant in 4th edition overall.

So the "Spellcom is watching you" Does that mean that the Wraiths are being watched by the commander at all times?
Can he send them suggestions (Such as the DM saying "DON'T DO THAT!)?

Les
 
So the "Spellcom is watching you" Does that mean that the Wraiths are being watched by the commander at all times?
Can he send them suggestions (Such as the DM saying "DON'T DO THAT!)?

While the command staff might not be in CONSTANT contact, it is always a tool to be used by the DM and the team. :)

-Bry
 
Hey Paizo no longer has this as "pre order" but "Ships in 8-16 days. Does that mean we have an actual release date?

My FLGS said they'd hold a copy but snorted with laughter when I said it was due in early October.

What's the buzz, tell me what's happenin'!
 
Praetorian said:
Hey Paizo no longer has this as "pre order" but "Ships in 8-16 days. Does that mean we have an actual release date?

My FLGS said they'd hold a copy but snorted with laughter when I said it was due in early October.

What's the buzz, tell me what's happenin'!

In shops, October 1st - if your FLGS has not already ordered it, tell them to get their finger out!
 
They said they had copies on order with their distributor, so I may hope to have my grubby hands on it soon!!!
Muhahahahahhahahahahahaha

L
 
Well, Since getting my FLAGS to order a non Magic item is tough. I went ahead and ordered online after reading the preview. It just read to well. :D
 
I've been enjoying the preview and showing it to people. There is a small chance that this can become a regular game instead of just the occasional one shot.

thankfully I've preordered the book.
 
To get a jump on running/playing this game, you can roll up characters as usual with a mind toward "special forces" or "covert ops". The stuff in the rulebook adds to what's in the core books.

Once I get the home renovations done, I'll roll up my demo party. Hopefully this weekend! :)

James / Nezeray
 
well i got the book last night. looks impressive so far as think will definately have to get the 4e books so can play.
 
My FLGS called me at 3 PM to tell me my reserved copy had arrived. I plan to pick it up tomorrow.

Dragonborn Warlord here I come!

Les
 
I actually just finished rolling up an Eladrin Wizard for my first 4e campaign, which is going to be set in WR's world. Woot, looking forward to it!
 
domingojs23 said:
Was never into D&D, but the whole Wraith Recon premise is so cool that it makes dabbling into fantasy so tempting... !

I'm afraid the 4th edition version of Wraith Recon is canceled. It could come back as a RuneQuest 2 thing though, which I think would be cool!

James / Nezeray
 
nezeray said:
I'm afraid the 4th edition version of Wraith Recon is canceled. It could come back as a RuneQuest 2 thing though, which I think would be cool!

James / Nezeray

I believe it was said in State of Mongoose that Wraith Recon will be ported to RuneQuest II.

Still, there are some things that are a bit unclear to me.

1) How capable Wraith Recon characters are straight from character creation? Matt said that Deus Vult characters are pretty tough customers so it would indicate that this setting could follow the same lines in that aspect. I really hope so :)

2) Races of the setting. I believe that at least some of the races in WR picked up straight from D&D 4. So, in addition to pretty generic elves and dwarves there were quite a bit of more exotic races that had pretty central role in the setting (like being a king of one country, IIRC). So, will the D&D 4 races be replaced by something other exotic or will the setting be "human only"? Or something between?
 
Actually, those are good questions. I would start a new topic about that and other things that we think might change and what we WANT to change in the RQII version. It may be early enough that the authors could take our input and run with it.

I really like the WR setting and organization but was never really happy with 4th ed. I really want to see how RQII runs. Worst case scenario I'll run it in Fantasy Craft since I know how that plays.

James / Nezeray
 
Maybe RuneQuest section of the forums would be the best place since that would be the engine used in the next incarnation of the game?

I'll repost my questions there and see if anyone gives the answers :)

Yes, Fantasy Craft might work, too. I have that game and it looks really nice and made me really want to run a game using those rules (which is a bit surprising, since I am not a fan of d20 system). Still, Crafty Games managed to condense the rules to manageable piece not to mention how easily NPCs are handled in that system :)
 
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