The Pointainian Knight in the Aquilonia supplement was an excellent addition, IMO, however I'm curious why it wasn't presented as a core class? I mean, we have the Bandit and Nomad as archetypes, why not the knight?
I can certainly see how a Soldier/Noble multiclass builds a passable knight, but the Pointainian Knight demonstrates how a more effective knight could be built. Mechanics aside, what about unlanded knights? They would have the Title benefit (or the equivalent of Noble Blood), but wouldn't have the Wealth advantage. I think a Knight/Noble multiclass would be a better representation for landed fighting nobles.
Arguably, the knight should be a prestige class to account for the time spent as a squire, but since no other class accounts for "apprenticeship" I don't think it's necessary.
So what do all of you Conan experts think?
Azgulor
I can certainly see how a Soldier/Noble multiclass builds a passable knight, but the Pointainian Knight demonstrates how a more effective knight could be built. Mechanics aside, what about unlanded knights? They would have the Title benefit (or the equivalent of Noble Blood), but wouldn't have the Wealth advantage. I think a Knight/Noble multiclass would be a better representation for landed fighting nobles.
Arguably, the knight should be a prestige class to account for the time spent as a squire, but since no other class accounts for "apprenticeship" I don't think it's necessary.
So what do all of you Conan experts think?
Azgulor