I think the smallarms/personal armor balance could use a few tweaks, but it isnt too far off. The real problem lies within the heavy weapons/vehicles adn the interactions with personal armor.
A TL 5 rifle can penetrate the armor on a TL 12 tank. Bad. A TL6 AT gun, on average wont kill a person. Bad. A guy in combat armor (TL14) + protect suit has a better armor rating than all but 2 listed vehicles ? Heck, add the best subdermal armor (total cost = ~1.1 MCr) and you have a guy who has the armor equal to the Tl15 main battle tank of the Imperium.
Maybe this is more inconsistent than bad. This could be fixed, if there was a will to do it.
Mad Dog
A TL 5 rifle can penetrate the armor on a TL 12 tank. Bad. A TL6 AT gun, on average wont kill a person. Bad. A guy in combat armor (TL14) + protect suit has a better armor rating than all but 2 listed vehicles ? Heck, add the best subdermal armor (total cost = ~1.1 MCr) and you have a guy who has the armor equal to the Tl15 main battle tank of the Imperium.
Maybe this is more inconsistent than bad. This could be fixed, if there was a will to do it.
Mad Dog