Warlords of walsall tournement

Which date would you prefer, highest total wins.

  • Saturday 4th july

    Votes: 0 0.0%
  • Saturday 18th July

    Votes: 0 0.0%

  • Total voters
    0
  • Poll closed .
Circle measured six inches out from the centre of the marker, so twelve inches across.
On the day the clear zones will be marked on the table.
 
Funbeast said:
Circle measured six inches out from the centre of the marker, so twelve inches across.
On the day the clear zones will be marked on the table.

thanks :)

Looking forward to the battle reports on this one - I have played it twice now and there are a scary amount of asteroid collisions (even on anything but a 1 or a 2) and after having 6 out of 10 ships hit asteroids on my first turn last night (including all 3 battle level ships, same as last game) I had to laugh or I would have cried (a 6,5 triple damage crit on Balvarin did not help :shock: ) and later on I lost a undamaged Elutarian to a rock. Perhaps less Brevari to our pilots.

Substantially more damage was done by the asteroids than by both our fleets. At least this time no-one went adrift. :twisted:

Minbari will be tough to beat in this one............
 
I know what you mean.
The first time i play tested scenario 2 my opponent's first ship to move blew up, his second blew up, his third took damage.....and then we started shooting ;)
At the end of turn 1 he'd lost 2 Delphi's to rocks and a Chronos and Marathon (which was damaged by rocks) to my shooting.
I'd lost a marathon to his shooting and took no damage from rocks even though 3 ships had all ahead fulled ;)
 
Uh, I hate to point out the deliberate mistake in the way you're all playing...

Normal asteroid rules apply to the huge field... therefore once you're in, you don't need to roll for collisions and can move freely. As long as you don't keep entering and leaving the clear zones, you're totally safe from asteroid collisions.

Or am I missing something??
 
Burger said:
Uh, I hate to point out the deliberate mistake in the way you're all playing...

Normal asteroid rules apply to the huge field... therefore once you're in, you don't need to roll for collisions and can move freely. As long as you don't keep entering and leaving the clear zones, you're totally safe from asteroid collisions.

Or am I missing something??

Someone's not paying attention... I'd already asked Dale about this, and he stated that any ship movement in the asteroid field - except ships that start and end their moves in the clear zones - are subject to the chance of collision! :twisted:
 
KennyBoy said:
Someone's not paying attention...
Ahh OK, I guess thats what I get for spending 2 weeks in the St. Lucia :lol:
I blame jetlag, oh and the 22 hour delay in Barbados... nice beach there though ;)
 
KennyBoy said:
Burger said:
Uh, I hate to point out the deliberate mistake in the way you're all playing...

Normal asteroid rules apply to the huge field... therefore once you're in, you don't need to roll for collisions and can move freely. As long as you don't keep entering and leaving the clear zones, you're totally safe from asteroid collisions.

Or am I missing something??

Someone's not paying attention... I'd already asked Dale about this, and he stated that any ship movement in the asteroid field - except ships that start and end their moves in the clear zones - are subject to the chance of collision! :twisted:

played the scenario three times now

1st Centauri vs Drakh - numerous collisons on both sides but lack of fighters for the Drakh and the war level cruiser going adrift to an asteroid collision made it one sided.

2nd Centauri vs Minbari - horrific amount of Centauri collisions on the first turn including a 6,5 triple damage crit) was partially countered by inability of the leshaths to scan (meaning the Minbair failed several important steawlth rolls) and the Morshin and Sharlin moving weithout real need into Centauri firing range. Closer game than perhaps it should have been.

3rd Centauri vs Minbari - I lost all but 2 Kutai to Sharlin at L/R, Nials and asteroids and did not get to fire a ships gun in the game (won a few dogfights) - stupid amount of collisions - the Liati moved 4 times and hit 3 asteroids, Primus 2 out of 3 and a Demos moved once and died. Bad fleet choice did not help - 3 or 4 Balvarins would have suited the scenario better - covering a slow move toward the centre by the battle level ships. Minbari had 2 Morshin.............

Hard to see who will be able to beat Minbari in this one except other Minbari, ISA with Minbari allies or perhaps narn with lots of emines.
 
Da Boss said:
Played the scenario three times now

Hard to see who will be able to beat Minbari in this one except other Minbari, ISA with Minbari allies or perhaps narn with lots of emines.

Which is why lots of people are changing their fleet selections to Minbari... Could end up looking like a Bonehead civil war!!! :shock:
 
I for 1 will not be taking Bonehead Minbari.

I think it will look like a Bonehead Civil War. If a lot of people take Minbari they should not be allowed to play non Minbari in the second scenario :twisted:
 
umm, i'm playing minbari cos A) it's the only fleet i have big enough,and B) I have a cool proxy ship
 
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