One member of my gaming group was asking for stats for the warlock so here is what I thought up. Be kind please.
Warlock Advanced Destroyer
Statistics
Colossal III Spacecraft; HP 850; DV 4 (-12 size, +6 agility); Sped -; Acc 5; Dec 3; Han +2; Sensor +4; Stealth +12; SQ Jump Point, Longed-Ranged, Artificial Gravity; Cargo 200,000 lb; 16 Officers, 28 Pilots, 24 Sensor Operators, 140 Crewmen.
Historical Summery
Prototype 2261
Weapons
Twin Linked Heavy Particle Cannon’s: Bore sight; attack +3 (targeting computer), Damage 75+7d10; Critical 17-20; Range 30
Two Long-Ranged Missile Racks; 2 Front/Left/Right; Guidance 5; Damage 4+4d10; Critical 20; Speed 5; Fuel 20; Reloads 50
Four Laser/Pulse Array 2 Forward; 2Aft; Attack +3 (targeting Computer); Damage 20+3d10 Laser/10+2d10 Pulse; Critical 19-20 Laser/20 Pulse; Range 5 Laser/2 Pulse; Rapid Fire on Pulse only
Four Particle Beams 2 Forward, 2 Aft; Attack +3 (targeting Computer); Damage 10+3d10, Critical 20; Range 3
Two Rail guns 1 Front, 1 Aft; Attack +3 (targeting Computer); Damage 10+1d10 (ingress DR), Critical 20, Range 6; Ammunition 50, No Reloads
Four Mk II Interceptors 2 Forward, 2 Aft; Attack +4 (Targeting Computer); Damage 10+3d10, Critical 20; Range 1; Rapid Fie
Craft:
20 Thunderbolts or Stafuries, Shuttles.
Warlock Advanced Destroyer
Statistics
Colossal III Spacecraft; HP 850; DV 4 (-12 size, +6 agility); Sped -; Acc 5; Dec 3; Han +2; Sensor +4; Stealth +12; SQ Jump Point, Longed-Ranged, Artificial Gravity; Cargo 200,000 lb; 16 Officers, 28 Pilots, 24 Sensor Operators, 140 Crewmen.
Historical Summery
Prototype 2261
Weapons
Twin Linked Heavy Particle Cannon’s: Bore sight; attack +3 (targeting computer), Damage 75+7d10; Critical 17-20; Range 30
Two Long-Ranged Missile Racks; 2 Front/Left/Right; Guidance 5; Damage 4+4d10; Critical 20; Speed 5; Fuel 20; Reloads 50
Four Laser/Pulse Array 2 Forward; 2Aft; Attack +3 (targeting Computer); Damage 20+3d10 Laser/10+2d10 Pulse; Critical 19-20 Laser/20 Pulse; Range 5 Laser/2 Pulse; Rapid Fire on Pulse only
Four Particle Beams 2 Forward, 2 Aft; Attack +3 (targeting Computer); Damage 10+3d10, Critical 20; Range 3
Two Rail guns 1 Front, 1 Aft; Attack +3 (targeting Computer); Damage 10+1d10 (ingress DR), Critical 20, Range 6; Ammunition 50, No Reloads
Four Mk II Interceptors 2 Forward, 2 Aft; Attack +4 (Targeting Computer); Damage 10+3d10, Critical 20; Range 1; Rapid Fie
Craft:
20 Thunderbolts or Stafuries, Shuttles.