phantomdoodler
Mongoose
Mixster said:Apart from that:
The wizard only using common magic?
Warhammer magic is hellishly deadly. And it is it hellishly often. I'd much suggest using sorcery instead. Since it much better captures the academic feel, and the many variables that a wizard can change.
I mean, sure hedge wizards and witches would be using common magic. But a wizard lord from the college of light should be using sorcery.
As I mentioned at the start of my post, Colour Magic is represented by Sorcery. However, starting players following a Wizard profession get Common Magic for free - thats their petty spells. If they decide to spend 20 points from their starting 250 points on Sorcery (appropriate Order) and Manipulation, then they are no longer apprentices and fully blown wizards. Since these greater spells rely on joining an order of magic, then a beginning character will unlikely start with Sorcery anyway. They will need at least Status 1. A character without order status but Sorcery and Manipulation is probably more likely to be a Warlock.
I may just call the Wizard profession an Apprentice Wizard, and offer a Warlock, in place of the Sorcerer. Warlocks stat more powerful but are despised, and routinely burned at stakes....