Log10 is what TNE used. I reconciled it as being: multiplying volume by 10 *roughly* doubles the height, length, and width of a vehicle. Lowering difficulty by a level doubles your chance to hit. So it made sense there.
With 2D6 task rolls, it's a bit harder to ascertain what +1 means. It's a big deal at long range, less so in close.
I would say that the current progression seems to go from 0 to +6 very quickly.
With 2D6 task rolls, it's a bit harder to ascertain what +1 means. It's a big deal at long range, less so in close.
I would say that the current progression seems to go from 0 to +6 very quickly.