Triplanetary

I've been working on some creatures for Triplanetary
First we'll start with Venus:
VENUSMAP.GIF

Animals of Venus
Type Cryptoclidus; Habitat Open Ocean Swimmer; Strength 12, Dexterity 11, Endurance 11, Intelligence 1, Instinct 9, Pack 6.
Killer (Carnivore); Stealth 3, Recon 4
Bite (1d6+3); Scales (3); Number Encountered 2d6
Cryptoclidus.jpg

Cryptoclidus is a plesiosaur, a 3-meter-long aquatic reptile much like elasmosaurus. Its neck isn’t as long, proportionately as that of elasmosaurus, but the creatures have similar ovoid bodies. Cryptoclidus propels itself through the water by “flapping” four paddle-like fins. Its tail is also finned.

Type Allosaurus; Habitat Forest Walker; Strength 16, Dexterity 8, Endurance 11, Intelligence 1, Instinct 10, Pack 7.
Chaser (Carnivore); Recon 6; Bite (2d6+3), 2 claws (1d6+1); Scales (3); Number Encountered 2d6.
images

Allosaurus is a big flesh-eating dinosaur that inhabits warm areas. It eats both mammals and smaller dinosaurs.
Allosaurus is 11 meters long and weighs 1 ½ tons. A long tail balances its big head, S-shaped “bulldog” neck, and bulky body, It has powerful hind limbs with clawed feet and short, strong, three-fingered forelimbs with digits ending in impressive claws. The top of its head has bony ridges and bumps, and its jaws hold serrated, bladelike teeth.

Type Ankylosaurus; Habitat Forest, Hills, Plains, and Marsh: Walker; Strength 19, Dexterity 5, Endurance 17, Intelligence 1, Instinct 6, Pack 5.
Grazer (Herbivore); Recon 3; Bony Armored Shell (11); Number Encountered: 1d6.
xdSZDn3Scx-Dinosaurus_-_Dinosaur_-_Dinosaurio_-_Dinosaure_-_Ankylosaurus002.jpg

Ankylosaurus is a heavily armored quadrupedal herbivore. It is a versatile plant-eater, equally at home among temperate forests, humid marshes, and dry grasslands. These creatures sometimes travel in herds for added protection from larger predators.
The typical ankylosaurus is 7.6 to 10.7 meters in length, 1.4 meters tall, and 2.1 to 2.4 meters wide. A bony, armored shell covered with spikes protects its back and sides, giving the dinosaur the appearance of some infernally armored siege machine. This carapace protects the dinosaur from most attacks – indeed, those who have wounded an ankylosaurus and lived to tell the tale swear that the only way to harm the beast is to strike it on its underbelly. Its wide, flat, armored head protects a tiny brain. Its four legs are quite muscular, and it can rear up on the hind pair to reach the tender leaves of some of its favorite plants. Its heavy tail is tipped with a massive club, which the ankylosaurus can swing with devastating force and accuracy. This can cause even the most determined predator to think twice before attempting to make a meal of ankylosaurus.

Type Quetzalcoatlus; Habitat Forest, Hills, Mountain: Flyer; Strength 17, Dexterity 9, Endurance 13, Intelligence 1, Instinct 11, Pack 7.
Hunter (Omnivore); Recon 11; Bite (3d6+1), 2 wings (1d6+3); Skin (5); Number Encounteres 2d6.
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Technically not a dinosaur, quetzalcoatlus is a massive flying reptile. This fearsome predator glides through the skies searching for meals. Although not adverse to eating carrion, it prefers fresh meat or fish. Quetzalcoatlus has a long neck and head, and a relatively large brain. Its “wings” are flaps of skil extended and controlled by its forelimbs and specifically evolved fingers.
Combat
Whet hunting over water, it flies low and scoops fish and aquatic reptiles from just below the water’s surface. It also attacks small land creatures when it can find them. Vulnerable to other predators while on the ground, quetzalcoatlus prefers to swoop down, snatch its prey in its jaws, and then struggle to regain altitude while swallowing its catch.

Type Deinonchus; Habitat Forest: Walker; Strength 13, Dexterity 10, Endurance 13, Intelligence 1, Instinct 8, Pack 7.
Chaser (Carnivore); Stealth 5, Athletics 17, Recon 7, Survival 7.
Talons (1d6+5), foreclaws (1d6-1), Bite (1d6+1), Scales (3); Number Encountered 2d6.
images

A deinonychus is bright green along its back and flanks, with a much lighter shade of the same color on its underside. The body has darker spots or stripes. Its tail extends straight out behind itself, held aloft by an intricate structure of bony supports, thus allowing its weight to be carried entirely by the back legs. It weighs about 272.2 kilograms.
Combat
A deinonychus uses a combination of speed, grasping forearms, large teeth, and hind legs with ripping talons. It hunts by running at prey, leaping, and ripping with its rear talons as it claws and bites. The talons count as one attack. A deinonychus has a relatively large brain for a dinosaur, and its pack hunts with cunning tactics.

I converted these from D&D 3.5 Monster states by dividing by 1.5, and I have set them in the format provided by the core rules, just one question though:

If a party of PCs are exploring the jungles of Venus and they encounter a pack of deinonychus, and the PCs run, how can I tell whether the Deinonychus catch up with the PCs or not? I noticed their isn't a movement rate in these stats. Can anyone explain what I'm supposed to do?
 
Here is the "Good" Pirate from the Solomani Rim, she helps her associate steal an enlarged Lab ship, and defects to the Allies when it looks like her associate is going to throw in with the Nazis. Karla is from the Solomani Rim, specifically the planet Alpher a very Earthlike planet with a high population, she grew up in the slums of one of its big cities and craved a life of adventure, her big start was to steal a starship. Unfortunately a chase by a Patrol Cruiser forced her to Jump the ship a little early Causing the ship to jump an unheard of distance southward of the Solomani Rim and off the edge of the map of Charted Space, there she and her collegue ended up in a star system with a red giant and a wormhole the size of Saturn, which at first looked like a planet. Because their jump drive was blown by the misjump, they decided to investigate the planet. in a shuttle, they dove under the ocean to discover a gravity reversal 300 meters beneath the ocean waves, on the otherside was an ice sheet and the frozen surface of the Triplanetary version of Saturn, which has a type 6 atmosphere, but it is very cold, much like Antartica, heat radiating upwards through the ice prevents the planet from being colder still, a view of Earth and the habitable planets of Mars and Venus was afforded from the icy surface of Saturn and the two made their plans.
Name: Karla Brensen
Age: 22 Race: Human
Subsector Homeworld: ALPHER Racial Traits:
Harlequin 2703 A866997-E Solomani Rim
Height 145 cm Mass 56 kg
Gender Female Handedness Right

Characteristics
Strength 6 Intellect 8 Armor
Mod +0 Mod +0 Type:
Dexterity 10 Education 7 Rating
Mod +1 Mod +0 Special Notes
Endurance 6 Social 9
Mod +0 Mod +1

Skills
Admin Drive Language Seafarer
Advocate Drive Language Seafarer
Animals 0 Engineer 0 Leadership Sensors
Animals Engineer Life Sciences Social Sciences
Athletics Explosives Life Sciences Social Sciences
Athletics Flyer Mechanic Space Sciences
Athletics Flyer Medic Space Sciences
Art Gambler Melee Stealth 1
Art Gunner Melee Steward
Astrogation Gunner Navigation Streetwise 0
Battle Dress Gun Combat (Energy Rifle) +1 Persuade Survival
Broker Gun Combat Pilot 1 Tactics
Carouse 1 Gun Combat Pilot Tactics
Comms Heavy Weapons Physical Sciences Trade 0
Computers 0 Heavy Weapons Physical Sciences Trade
Deception Investigate Recon Vacc Suit
Diplomat Jack of all Trades Remote Operations Zero-G

Finances Equipment
Pension Equipment

Debt

Cash on Hand
Cr100,000
Monthly Ship Payment
Weapons Range Modifiers
Mass Weapon Attack Damage P C S M L VL D
8 Laser Rifle 5d6+3




Total Mass =
Career History
Career Branch Events Rank Title
Rogue Pirate 1
Henchman
 
I think I'll use the Orbital rules instead, since they already did the work for TL 9 interplanetary craft for this setting, we just switch the planets Venus and Mars with my versions. Below is a map of the inner Solar System set in the year 2015.
http://tomkalbfus.deviantart.com/art/Inner-Solar-System-Triplanetary-Map-518570629?ga_submit_new=10%253A1425734088
inner_solar_system_triplanetary_map_by_tomkalbfus-d8kqrnp.png
 
Here is Saturn:
saturn_map_and_stats_for_triplanetary_by_tomkalbfus-d8kqwta.png

Saturn is a Giant Wormhole, the dark cold side with the ice sheet is considered Saturn, the Warm side with the red giant is called Kronos. There is a gravity plane at the mid point of this giant wormhole, it works much as the ship gravity planes in the setting Spelljammer. Gravity suddenly reverses itself at this plane. The floating islands float because half of the mass is "above" the gravity plane and the other half is "below" the gravity plane, so gravitational forces on these rock islands cancel out. These rock islands are actually captured asteroids floating in the Saturnean Ocean. The Saturn side is covered with ice, the Kronos side, which is warmed by a red giant, has a liquid water surface. the Kronos side of the rock islands have the most ice, some of the heat from Kronos radiates over to the Saturn side, so the Saturnean environment is "only" as cold as Earth's arctic regions instead of much colder. The rest of the Solar System is detailed in the published Orbital setting. The tech levels is the same as in Orbital except these four planets replaces those detailed in Orbital.
 
This is the lab ship of the interlopers from the OTU, their ship still orbits Kronos, it is 80 years old.
triplanetary_lab_ship_by_tomkalbfus-d8ktoll.png

The Jump Drive is non-functional, but could be repaired, there re technical schematics inside the ship's computer which would help with the repairs, it is just that the interlopers are Starship thieves and don't want to be apprehended.
 
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