Well, I have reread the whole thread, and I am guessing the earlier comment is a reference to comment #60. I still can't work out, though, whether that is saying that there are or aren't other core resources that don't have a spine code.
The Great Rift Box set has a bunch of rules stuff, notably the Deep Space Exploration Handbook. Element Class Cruisers has the Naval Campaign Sourcebook, which is like the Mercenary book for wannabe Space Hornblowers.
Pirates of Drinax and Deepnight Revelation are primarily adventures, but they have a lot of material on the regions they involve that isn't anywhere else. But I wouldn't call them rulebooks.
I don't recall anything else off the top of my head.
Just in case anyone has the new version and is scratching their heads over why that isn't in their box, it's now the first section of Book 2. In the old version it was bound by itself.
Book 2 of the new version of The Great Rift. There's only one core rulebook; it's the one that says Core Rulebook on the title page. (Also the cover and the spine, but those are not what determines the title of a book under normal circumstances.)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.