Totally. We want stuff we can use, day-to-day, in the game. Books of quasiscientific mumbo-jumbo have little impact on actual games. E.g., is that star a G3 or a G5? What does that even mean for a RP game's plot and characters. Nothing, really.
I want to know what are the predators on WorldX, a book of 99 unpredictable outcomes, something like the old "citizens" and "patrons" books, tons of vehicles, more careers (wet navy, air force, 'technomage', etc, etc ), more equipment. All very useful, and will help new players get into the game, rather than having them get sucked into debates about the cubic volume of a jump drives, or how often their socks orbit their pants in low G.