Traveller 5E

I wonder how similar this will be to T20 when it came out? It was similar to D&D in that you started at level 1 and went from there and kind of got rid of the character creation mini-game that Traveller always had. Also, by the time you got to level 20, you were very powerful, just like in D&D.

I remember the characters starting from between level 1 and 5 with a life path, nut I haven't touched the book since it came out. Now I have to go look.
 
Thoughts?
I don't like WotC, I stopped playing D&D around 3.5E and I have absolutely zero interest in a version of Traveller shoehorned into a system that is (in my opinion) absolutely ill-fitting to depict the kind of universe that the Third Imperium describes.
If anyone is wondering: this is my first time posting on the forums despite being a long-time lurker without registering. That's how strongly I feel about this.
 
It's not something I'll buy, because I haven't bought anything for D&D since about 1988? I don't care if they make a new version of T20. But, as I said in another thread recently, I have always been bemused by marketing a game system as running on another game system. This seems likely to just further hammer home that Traveller = Charted Space rather than Traveller being a game system useful for all sorts of sci fi gaming.

But I'm not the one who makes a living off the IP, so it doesn't really affect me either way. If they make new Charted Space setting material, I might get that just because I enjoy reading that kind of thing. But the core rulebook? Nah.
 
It seems a total mismatch to me, Travellers aren’t supposed to be ‘superheroes’. Luckily I don’t have to buy it and can pretend it doesn’t exist.
While the idea is that it will introduce more players to the Traveller universe, I don’t see many, if any, 5E players trying real Traveller, especially if they’re given the chance to play it in superhero mode. Meh, if Mongoose gets a slice of the pie from licensing, that’s the biggest plus I can see.
 
This is a bad idea. This is something thought up for marketing reasons, not because it will be any benefit to the game.
 
So excited!!!! Another set of rules, lore, and a bunch more stuff to further divide the fan base! :rolleyes:

I understand the marketing advantage of taking it to 5E to broaden the audience, but I do not see the 3I being that draw. - unless it is something completely different - and then it is Traveller in name only.
 
From X a couple of hours ago:

"The best science-fiction role-playing game ever, adapted at last to the world's most popular rules!

Spearheaded by GDW and TSR veteran Timothy Brown, Traveller 5E is coming from World's Largest RPGs, with crowdfunding in March 2026...!

and from the Mongoose News email I opened a few minutes ago (I've bolded a couple of bits):

"Traveller 5E

The best science-fiction role-playing game ever, adapted at last to the world's most popular rules! All of Traveller's key activities (character and world generation, personal and ship combat, you name it) fully converted to 5E's exciting, heroic game system.

Spearheaded by GDW and TSR veteran Timothy Brown, with a savvy team of Traveller and 5E experts, and in full coordination with Mongoose Publishing, this new approach goes beyond just the established universe, paving the way for whole new settings. No small undertaking, Traveller 5E is envisioned as combining the key Mongoose Publishing books into new volumes, making a 4-5 book, potentially 2,000+ page slipcase set, with a steady flow of rules, adventures, and entirely new settings to follow.

It's a gateway, a portal, to bring lots of gamers loyal to their favourite game system into the Traveller community.

Traveller 5E, coming from World's Largest RPGs, crowdfunding in March 2026."

Thoughts?
Hopefully this doesn't follow the trend of things going to pot once there's an effort to mainstream it.
 
As we've discussed in other threads recently, people on this forum are not the target here: we already play Traveller. Some of us even play Traveller with other people.

This is about bringing in players who currently play the TTRPG that, like it or not, has for years had a bigger market of players than every other TTRPG put together. It's not aimed at most of us. The fact that people here get all worked-up about a version of Traveller that dares cross the lines of their Holy War is utterly irrelevant, because we aren't the target.
 
No one is "getting worked up about a Holy War". That's just you being a jerk and disrespecting other peoples' opinions.

This is probably good for Mongoose, because they get licensing money out of. But Traveller is a rules system. D&D is a rules system. You do not get Traveller players by making a D&D version of Charted Space.

Charted Space is a cool thing. If people want to play in it using a new version of T20, great. That's not actually building the Traveller brand, however. It is further conflating Traveller with Charted Space, which is a known problem with getting people who don't like Charted Space's setting to actually play Traveller.
 
No one is "getting worked up about a Holy War". That's just you being a jerk and disrespecting other peoples' opinions.
Meanwhile, on the same page:
I haven't touched anything from Hasbro since 3.x and would not due to their borderline criminal behavior towards their fans and 3rd party creators.
I don't like WotC ...
If anyone is wondering: this is my first time posting on the forums despite being a long-time lurker without registering. That's how strongly I feel about this.
 
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No posting in all caps, no swearing at other users, no invoking Hitler…
If those examples count as “worked up” on the Internet to you, you’ve not seen very much of the Internet at all…
 
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