Here's a situation that came up in my campaign, and a house rule I set up for it.
A character can learn a new advanced skill by using 2 IRs. A character can train another in a skill as long as he has the skill at 20% higher than the one he's training, and if he has Teaching skill he adds a bonus to the skill (if training) or it is learned quicker (if it's a new advanced skill).
But what if the tutor doesn't have Teaching skill? Are you telling me that someone with, say, 60% skill but no skill in Teaching, who is simply trying to help his friend learn the ropes, doesn't provide any more benefit than the friend picking up the tools and hacking away on his own? (That's the situation that came up with our group.)
So, what to do? I decided that a tutor or mentor can, if desired, transfer 1 (and only 1) of his own IRs to a student learning a new Advanced skill, so it only costs the student 1 IR to gain the new skill. That way there is some benefit of having a trainer even if they don't have Teaching skill.
(This of course applies only to player characters training other PCs. NPC teachers will always have to have Teaching skill, since the GM won't be tracking their IRs.)
A character can learn a new advanced skill by using 2 IRs. A character can train another in a skill as long as he has the skill at 20% higher than the one he's training, and if he has Teaching skill he adds a bonus to the skill (if training) or it is learned quicker (if it's a new advanced skill).
But what if the tutor doesn't have Teaching skill? Are you telling me that someone with, say, 60% skill but no skill in Teaching, who is simply trying to help his friend learn the ropes, doesn't provide any more benefit than the friend picking up the tools and hacking away on his own? (That's the situation that came up with our group.)
So, what to do? I decided that a tutor or mentor can, if desired, transfer 1 (and only 1) of his own IRs to a student learning a new Advanced skill, so it only costs the student 1 IR to gain the new skill. That way there is some benefit of having a trainer even if they don't have Teaching skill.
(This of course applies only to player characters training other PCs. NPC teachers will always have to have Teaching skill, since the GM won't be tracking their IRs.)