sidewinder
Mongoose
the EA are supposedly the ones who invented(or found) interceptors. So why do so many fleets have them, and sometimes more of them? Even the Gaim have them now. I already dont like how you only cancel 1 hit no matter how many interceptor dice you roll. And interceptors are all the same. In B5 Wars, they have MK1 through Mk4's. Earth ships were the only ones with anything past Mk2 I think. You might see races with there own versions of them, like the Centari with their Gaurdian arrays. but I think mongoose needs to come up with different defenses for different races. They finally did with those shields for the Abbai, but interceptors still seem to be the universal defense.
If each interceptor die negated a hit, ships with interceptors would be a lot more scary, to a point. You'd have to concentrate more on one ship but you'd still wear them out pretty quickly, and only the largest ships would get more then a couple INT dice. Maybe make a rule where EA ships INT's shoot down a shot for each die where other races imitations work how they do now, and maybe even then it would only apply to the EA ships that have the Mk4 interceptors. The only problem I'd see would be fighters as INT's, but you cant have more then 4 fighters escorting, right? And any 1's rolled would kill a fighter, and 1's seem to come far to often anyway.
If each interceptor die negated a hit, ships with interceptors would be a lot more scary, to a point. You'd have to concentrate more on one ship but you'd still wear them out pretty quickly, and only the largest ships would get more then a couple INT dice. Maybe make a rule where EA ships INT's shoot down a shot for each die where other races imitations work how they do now, and maybe even then it would only apply to the EA ships that have the Mk4 interceptors. The only problem I'd see would be fighters as INT's, but you cant have more then 4 fighters escorting, right? And any 1's rolled would kill a fighter, and 1's seem to come far to often anyway.