mallymoocow
Mongoose
don't have any of the minis, and have never played a game of BFevo, so bear in mind this is all coming from a noob, so...
From what i've read i really like the idea of command units giving beneficial actions to their units. At only one HQ p/ 2000 pts [that right?] i believe this ability is balanced (when considering a HQs general low model count = main weakness). I also like that fact that unlike other wargame systems (40k, WH etc) these Hq's are not hardcore tough b******s, which is very very realistic. Great!
But does mongoose plan to produce a form of "higher-commad"? As i it appears that all HQs are led by Lieutenants, will you be able to field a Captain [4000 pts or so] with two subordinate Lieutenants??
and if so what kind of benefits [apart from extra action] could these experienced individuals bring??
cheers guys, soz if this has been discussed and answered previously.
From what i've read i really like the idea of command units giving beneficial actions to their units. At only one HQ p/ 2000 pts [that right?] i believe this ability is balanced (when considering a HQs general low model count = main weakness). I also like that fact that unlike other wargame systems (40k, WH etc) these Hq's are not hardcore tough b******s, which is very very realistic. Great!
But does mongoose plan to produce a form of "higher-commad"? As i it appears that all HQs are led by Lieutenants, will you be able to field a Captain [4000 pts or so] with two subordinate Lieutenants??
and if so what kind of benefits [apart from extra action] could these experienced individuals bring??
cheers guys, soz if this has been discussed and answered previously.