PoppySeed45
Banded Mongoose
IYTU, of course!
For me, the biggest thing I get from all the tables and charts is that The Imperium is frickin' dangerous. What, with all the missions/war/secret activities/etc, it seems the Imperium and those planets on its fringe are in a constant state of more or less war, all the time. Call them police actions or whatever, but the fact remains that there's an awful lot happening.
Even take a look at some of the survival numbers on certain careers. In peacetime they would have to be lower - or are you telling me it's really dangerous just being a Marine?
Becuase of this, I find myself slanting the entries in World Generation toward this, since it's more fun that way anyway, with constant conflict or just ending conflicts (and simmering hate).
And your impressions garnered from the way characters are generated?
For me, the biggest thing I get from all the tables and charts is that The Imperium is frickin' dangerous. What, with all the missions/war/secret activities/etc, it seems the Imperium and those planets on its fringe are in a constant state of more or less war, all the time. Call them police actions or whatever, but the fact remains that there's an awful lot happening.
Even take a look at some of the survival numbers on certain careers. In peacetime they would have to be lower - or are you telling me it's really dangerous just being a Marine?
Becuase of this, I find myself slanting the entries in World Generation toward this, since it's more fun that way anyway, with constant conflict or just ending conflicts (and simmering hate).
And your impressions garnered from the way characters are generated?