The Pioneer RPG Kickstarter is now Live!

Heinlein thought so. He and his wife once spent an entire weekend calculating an orbit - no benefit of computer, all math by hand on large pieces of butcher's block, and each doing the same work to check on each other - so he could get one sentence in one of his novels right.

People used to care in this country.
Shame that Mongoose doesn't pay that much attention when publishing ship designs. Only difference is Mongoose could do that in 5 minutes with @Arkathan 's spreadsheet.
 
(Keeping this on Pioneer)

Its interesting to me that the sample scenario doesn't include ship stats, just some pretty pictures.

I would suspect gathering together systems and stats and managing their operation, damage, and a repair is a big part of the upcoming core rules.

I wonder if modelling entirely custom designs will be in a supplement called "High Frontier" instead of "High Guard". :)
 
I'm still a bit wooly on the level of tech in the game. Seems there's 3 main arcs of tech mentioned but what are our assumptions about them? I'm presuming that solar system travel is still going to slow as all hell?
Just looking at the next Stretch Goal - "A mysterious extra-solar asteroid is detected between the Earth and Mars. The Pioneers are sent to intercept it and investigate."

There will have to be a "future 'not slow as hell' drive' in game for this to work with PCs, and 'not' just a probe pre stationed at Jupiter of Saturn for any potential 4I+ extra solar asteroid
 
There will have to be a "future 'not slow as hell' drive' in game for this to work with PCs, and 'not' just a probe pre stationed at Jupiter of Saturn for any potential 4I+ extra solar asteroid

Yeah they mention chemical, nuclear and electrical propulsion.

I reckon either way there will be a little handwavium
 
OK, the latest KS update is out where it talks chemical rockets and nuclear propulsion and then mentions these others which are for the time being fictional and then the update ends. I feel like they did me dirty - showing me the shiny shiny things and then making me wait.... like a savage.
 
You could build or adapt a big booster on the moon for a one way intercept. Maybe send two or more - one with the mission payload and the others with enough rockets to put the crew back in some kind of solar orbit?
 
You could build or adapt a big booster on the moon for a one way intercept. Maybe send two or more - one with the mission payload and the others with enough rockets to put the crew back in some kind of solar orbit?
Absolutely, Kerbaling, nah (Mongooseing) a space only ship at EML1/EML2 would do a fly past, having the Delta V for return is the issue. Even refuelling from a separate tug sent out with you leaves you with the same Delta V to scrub as you had before refuelling. You could kill a lot of it, but likely not enough. Low Berths for everyone, let’s see where we end up!
 
I was thinking more about enough delta vee to go from the extrasolar object's parabolic to ANYTHING that keeps the ship in orbit around the sun. Rescuing them from THAT orbit is the next bit.
 
It does also matter just what the orbit is though.... 'Oumuamua was zipping by at 87kps at perihelion, while the recent comet was only clocking 68kps. If the fictional body in the scenario is a relatively slow moving object (maybe even one that is going to be captured by the sun?) it might be an easier mission.
 
One question about the Pioneer Kickstarter, will there be shipping costs later on, or is shipping (worldwide?) included?

I've read the KS page a couple time, including searching for "shipping", but I didn't spot this info (might have overlooked it, or it might be I just need more coffee... :coffee: ... 😊 ).
 
Back
Top